LIFTOFF! 2.0 (2024)
Temps de jeu: 180
Age min.: 12
Joueurs: 1 - 4
Editeur: (Self-Published)
Concepteurs: Fritz Bronner
Artistes: Ken Hodges
Mécaniques: Dice Rolling, Simultaneous Action Selection
Age min.: 12
Joueurs: 1 - 4
Editeur: (Self-Published)
Concepteurs: Fritz Bronner
Artistes: Ken Hodges
Mécaniques: Dice Rolling, Simultaneous Action Selection
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LIFTOFF! 2.0 is the definitive, epic space-race to the moon board game, which updates the successful (1989) Liftoff! The Race to the Moon board game and its computer game, Buzz Aldrin's Race Into Space (1994). LIFTOFF! 2.0 is packed with additional content based on actual and proposed technologies that make this the most highly researched and complete simulation of man’s journey into space. Relive the Apollo 11 landing on the Moon!
Up to 4 players compete to be the first nation to land a man on the moon, and successfully return them home again.
During the activity turn all players receive their current income, an event card which may help or hinder, and can buy new hardware (rockets / satellites / capsules etc), try and develop the reliability of systems they already have (by buying dice and adding the total to the current safety), hire astronauts, and secretly plan future missions.
The launch phase sees players carrying out their missions in turn (as being first to achieve certain mission goals such as 'first man in space' is rewarded). The relevant hardware must be purchased, including a rocket powerful enough to lift the weight of the other items involved. The mission is carried out by following a series of steps, and rolling percentiles against the safety rating of specific items each turn - e.g. liftoff roll against rocket, orbital burn roll against space capsule, space walk roll against space suit etc.
If a player fails a safety roll, the advanced game contains several possible failure outcomes (requiring one or more further rolls) ranging from a bulb failure to a catastrophic explosion, which will reset the safety factor of your equipment!
Once missions are completed, players’ incomes are adjusted depending on successes / failures, and the next year begins.
Up to 4 players compete to be the first nation to land a man on the moon, and successfully return them home again.
During the activity turn all players receive their current income, an event card which may help or hinder, and can buy new hardware (rockets / satellites / capsules etc), try and develop the reliability of systems they already have (by buying dice and adding the total to the current safety), hire astronauts, and secretly plan future missions.
The launch phase sees players carrying out their missions in turn (as being first to achieve certain mission goals such as 'first man in space' is rewarded). The relevant hardware must be purchased, including a rocket powerful enough to lift the weight of the other items involved. The mission is carried out by following a series of steps, and rolling percentiles against the safety rating of specific items each turn - e.g. liftoff roll against rocket, orbital burn roll against space capsule, space walk roll against space suit etc.
If a player fails a safety roll, the advanced game contains several possible failure outcomes (requiring one or more further rolls) ranging from a bulb failure to a catastrophic explosion, which will reset the safety factor of your equipment!
Once missions are completed, players’ incomes are adjusted depending on successes / failures, and the next year begins.
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LIFTOFF! 2.0
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ag.gameitem.lastUpdated: 2025-05-05 14:47:53.849