Tapestry (2019)

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Czas gry: 120
Min. wiek: 12
Gracze: 1 - 5
Wydawca: Ludofy Creative, Maldito Games, Surfin' Meeple, Ghenos Games, Albi, Angry Lion Games, Arclight Games, Matagot, Automa Factory, Stonemaier Games, 999 Games, Lavka Games, PHALANX, Delta Vision Publishing, Feuerland Spiele
Projektanci: Jamey Stegmaier
Artyści: Rom Brown, Andrew Bosley
Mechaniki: Area Majority / Influence, Income, Events, Variable Set-up, Hexagon Grid, Tile Placement, Take That, Solo / Solitaire Game, Map Addition, Dice Rolling, Grid Coverage, Contracts, Open Drafting, Once-Per-Game Abilities, Tech Trees / Tech Tracks, Push Your Luck, Square Grid, Variable Player Powers, Hand Management

Tapestry is a two-hour game for 1-5 players designed by Jamey Stegmaier.

Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people — your civilization is unique!

In Tapestry, you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-05-07 04:00:57.65