The Princes of Florence (2000)

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Temps de jeu: 100
Age min.: 12
Joueurs: 1 - 5
Editeur: Quined Games, Quined White Goblin Games, Delirium Games, Korea Boardgames, Wargames Club Publishing, Nexus Editrice, Zvezda, Ravensburger, Cranio Creations, Ystari Games, alea, Broadway Toys LTD, Lacerta, uplay.it edizioni, Pro Ludo, BGA Plus, Don't Panic Games, WizKids (I), Excalibur (Board Game), Rio Grande Games, Engames
Concepteurs: Jens Christopher Ulrich, Wolfgang Kramer, Richard Ulrich
Artistes: Richard Ulrich, Eckhard Freytag, Wolfgang Kramer, Franz Vohwinkel, Arnaud Demaegd, Mirco Paganessi, Lukas Siegmon
Mécaniques: Victory Points as a Resource, Auction / Bidding, Tile Placement, Grid Coverage, End Game Bonuses

In The Princes of Florence, players attract artists and scholars to their palace while trying to become the most prestigious family in Florence.

Over seven rounds, players attempt to score points in various ways, with most points being earned by playing profession cards to generate "work points", which can be exchanged for money or victory points. The game includes a variety of professions, such astronomers, organists, and architects; each profession is attracted to a particular combination of building, landscape feature, and social freedom, and players acquire these items via auctions. The more that a player can match these preferences, the more work points they earn — but the minimum requirement of work points increases each round, and you must meet that threshold in order to convert the work points.



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