Raíces (2022)

Edad Mínima: 6
Jugadores: 1 - 4
Editor: MixinGames
Diseñadores: Sergio Herrera Jiménez
Artistas: Sergio Herrera Jiménez
Mecánicas: Push Your Luck, Hand Management, Set Collection, Card Play Conflict Resolution, Take That, Chaining
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It has been a long time since Cherry “the Good Magician” lost her grandfather in the great magical battle that would change the world of Kawarando forever. Since then, the young magician has been taking care of the Magical Forest with the help of her inseparable friend Ito, a brave and crazy character from the culopochos village. Together they take care of the crops in the garden where the best obakameshi (consciously evolved foods) fruits and vegetables grow, and that's not an easy task. When the harvesting season arrives, they must face the so-called Bad Roots, who will not hesitate to bite the harvesters and try to eat the other obakameshi roots.
In this game there are 3 types of root cards: radishes, turnips and carrots. Although the 3 are differentiated by the back side of the cards, they are shuffled together to form an unique playing deck. After this, the first 3 cards are placed face down on the table, and the active player will choose which root shoot to draw (reveal). The obtained roots will be placed on the table from left to right, forming rows of each type of root. If a Bad Root appears, it should be placed to the left of the row of cards of its root type. If the player doesn't do anything to remove the Bad Root it will eat one root of its type at the end of every turn.If a second Bad Root (no matter what class it is) appears on the same player's table, they will both devour each other. A misterious character named Tomatenstein will also appears on the cards. When it shows up it will take all the Bad Roots that are in play directly to the discard area.
In addition, each player will have 4 Ito action cards from the beginning of the game. With them they can send the Bad Roots to other players' zones, eliminate them, or cancel the last revealed card.
Each root collected has a score. When the cards in the game deck are gone, the game will be over. The player with the most root points will be the winner of the game.
—description from the publisher
In this game there are 3 types of root cards: radishes, turnips and carrots. Although the 3 are differentiated by the back side of the cards, they are shuffled together to form an unique playing deck. After this, the first 3 cards are placed face down on the table, and the active player will choose which root shoot to draw (reveal). The obtained roots will be placed on the table from left to right, forming rows of each type of root. If a Bad Root appears, it should be placed to the left of the row of cards of its root type. If the player doesn't do anything to remove the Bad Root it will eat one root of its type at the end of every turn.If a second Bad Root (no matter what class it is) appears on the same player's table, they will both devour each other. A misterious character named Tomatenstein will also appears on the cards. When it shows up it will take all the Bad Roots that are in play directly to the discard area.
In addition, each player will have 4 Ito action cards from the beginning of the game. With them they can send the Bad Roots to other players' zones, eliminate them, or cancel the last revealed card.
Each root collected has a score. When the cards in the game deck are gone, the game will be over. The player with the most root points will be the winner of the game.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-05-08 17:42:52.754