Clout Fantasy (2005)

Game Image 419cd83f9697fbdd019699cbfdb61a4c_thb.jpg 🔎
Playtime: 30
Min. Age: 8
Players: 2 - 6
Publisher: AMIGO, 999 Games, Hobby Japan, Hidden City Games, Wargames Club Publishing, Alderac Entertainment Group
Designers: Paul Peterson, Jesper Myrfors
Artists: Susan Van Camp, Daniel Gelon, Christopher Rush, Larry Elmore, Pete Venters, Brian Snoddy, Thomas Manning, Jennifer L. Meyer, Larry MacDougall, Jeff Laubenstein, Joel Biske, Robert A. Kraus (I), Steven Belledin, Richard Thomas (I), Quinton Hoover, Tom Wänerstrand, Randy Gallegos, Jim Pavelec, April Lee, Patrick McEvoy, Doug Shuler, Anson Maddocks, Heather Hudson, Mark Poole, Raven Mimura, Val Mayerik, Ron Spencer, Carisa Swenson, Phil Foglio, Michael Phillippi, Kaja Foglio, Theresa Cummins, Cortney Skinner, Paul Herbert, C. Michael Erickson, Tom Baxa, Janine Johnston, Thomas Gianni, Anthony Waters, Drew Baker, Mark Tedin, Craig Maher, Ian Miller
Mechanics: Variable Player Powers, Hand Management

From Gaming report preview:

In the game, players have a stack of chips. Each chip has 0 to 6 clout points. Players have to make a stack 15 chips, while not spending more than a set amount of Clout on the stack. Players take turns throwing the chips into the play area, and depending on how they hit the table, the individual effects of each chip occur. Chips have stats, abilities, and powers that affect game play. Some of the powers and abilities include protection, poison, weaken, and the strengthening of other chips within a radius of where the chip lands. After the chips land on the table, players can decide to attack other player's chips. Further chip effects can come into play in these situations. For example, chips with the Taunt ability force attacking chips to attack them before any other chips. Chips are eliminated from the play area as play continues. After throwing and playing out all their chips, players count all their Clout still in the play area plus extra points for proximity to other chips. Whoever has the most Clout points wins.

Some chips are common, while others are unique, adding to the collectability factor. In addition, there are various "types" of chips including effects, characters, and bases, to name just a few. Where chips land on the table and how players throw will have a significant effect on how the game will play out. The chips are approximately the same weight and style as casino poker chips, not cardboard. Physical skill will be a factor in game play, so gamers can start practicing their chip tossing now with the poker chips they already own.

This is the first set in the Clout series of games.



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The game was also published under these names: Clout Fantasy

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ag.gameitem.lastUpdated: 2025-05-17 03:12:23.46