Towers of Yoma (0)
Temps de jeu: 120
Age min.: 14
Joueurs: 1 - 4
Editeur: HYBR
Concepteurs: Andreas Wilde
Artistes: Andreas Wilde
Mécaniques: Cube Tower, Grid Coverage, Scenario / Mission / Campaign Game, Moving Multiple Units, Action Points, Cooperative Game
Age min.: 14
Joueurs: 1 - 4
Editeur: HYBR
Concepteurs: Andreas Wilde
Artistes: Andreas Wilde
Mécaniques: Cube Tower, Grid Coverage, Scenario / Mission / Campaign Game, Moving Multiple Units, Action Points, Cooperative Game
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Towers of Yoma is a cooperative Tower Defense game, inspired by the genres warcraft heritage.
The races of Yoma unite to save the last valley from the steamed people.
Build mazes, upgrade towers and explore synergies between multiple fantasy factions and their unique playstyles.
All in all, Yoma can be described as a top down strategy game. You use Action Points to build towers and shoot neighbouring fields within your maze. Throughout the campaign, you and your friends will have to destroy all creeps before they reach the end of your valley(-map) in 8 missions with 2 to 4 waves of a handful of creeps each.
The game comes with 4 races, 6 race specific towers each to place and stack. Every player holds one player board and one of 8 general cards that have one unique ability each. E.g. Imp Meyer, is exclusively be allowed to deconstruct towers without spending action points.
The games map is modular and allows for various scenarios and even custom community challenges.
Game modes:
Full coop
1 Creep Master vs Many
—description from the designer
The races of Yoma unite to save the last valley from the steamed people.
Build mazes, upgrade towers and explore synergies between multiple fantasy factions and their unique playstyles.
All in all, Yoma can be described as a top down strategy game. You use Action Points to build towers and shoot neighbouring fields within your maze. Throughout the campaign, you and your friends will have to destroy all creeps before they reach the end of your valley(-map) in 8 missions with 2 to 4 waves of a handful of creeps each.
The game comes with 4 races, 6 race specific towers each to place and stack. Every player holds one player board and one of 8 general cards that have one unique ability each. E.g. Imp Meyer, is exclusively be allowed to deconstruct towers without spending action points.
The games map is modular and allows for various scenarios and even custom community challenges.
Game modes:
Full coop
1 Creep Master vs Many
—description from the designer
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Towers of Yoma
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ag.gameitem.lastUpdated: 2025-05-16 01:23:02.237