Antietam: Burnished Rows of Steel (1993)
Tempo di Gioco: 240
Età Min.: 12
Giocatori: 1 - 2
Editore: XTR Corp, Kokusai-Tsushin Co., Ltd. (国際通信社)
Designer: Jon Southard
Artisti: Mark Simonitch, Don Troiani, Beth Queman, Larry Hoffman, Sawshun Yamagushi
Meccaniche: Movement Points, Simulation, Hexagon Grid, Ratio / Combat Results Table, Solo / Solitaire Game, Dice Rolling, Zone of Control, Line of Sight, Grid Movement
Età Min.: 12
Giocatori: 1 - 2
Editore: XTR Corp, Kokusai-Tsushin Co., Ltd. (国際通信社)
Designer: Jon Southard
Artisti: Mark Simonitch, Don Troiani, Beth Queman, Larry Hoffman, Sawshun Yamagushi
Meccaniche: Movement Points, Simulation, Hexagon Grid, Ratio / Combat Results Table, Solo / Solitaire Game, Dice Rolling, Zone of Control, Line of Sight, Grid Movement
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Antietam: Burnished Rows of Steel is a Tactical level board-wargame of the bloodiest single-day battle in the American Civil War.
Game turns are sequential, with each player moving, firing artillery, and then having two rounds of combat, each in turn. Also provided are rules for solitaire play.
Victory is determined by victory points earned by the Union player for capturing and maintaining control of geographical objectives and Confederate unit losses. If the Confederate player can hold the Union to less than 25 points, they win. Victory conditions are slightly different for the Solitaire game.
First published in Command magazine No. 22 (May-June 1993).
Game Scale:
Turn: 1 hour
Hex: 250 yards
Unit: Brigade & Battery
Game Inventory:
One 22" X 34" mapsheet
Two countersheets (304 5/8" counters)
One 36 page rule booklet
Game turns are sequential, with each player moving, firing artillery, and then having two rounds of combat, each in turn. Also provided are rules for solitaire play.
Victory is determined by victory points earned by the Union player for capturing and maintaining control of geographical objectives and Confederate unit losses. If the Confederate player can hold the Union to less than 25 points, they win. Victory conditions are slightly different for the Solitaire game.
First published in Command magazine No. 22 (May-June 1993).
Game Scale:
Turn: 1 hour
Hex: 250 yards
Unit: Brigade & Battery
Game Inventory:
One 22" X 34" mapsheet
Two countersheets (304 5/8" counters)
One 36 page rule booklet
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ag.gameitem.lastUpdated: 2025-05-07 13:58:22.928