End Zone (2013)
Speeltijd: 30
Min. Leeftijd: 8
Spelers: 2
Uitgever: (Web published)
Ontwerpers: Matt Eklund
Kunstenaars: Onbekend
Mechanismen: Dice Rolling
Min. Leeftijd: 8
Spelers: 2
Uitgever: (Web published)
Ontwerpers: Matt Eklund
Kunstenaars: Onbekend
Mechanismen: Dice Rolling
Beschrijving Tonen Opmerkingen Tonen Prijstrend
The Season has started. This team has struggled for the last few years, falling from its glory days a decade past. A desperate GM fired the last guy and put you in charge. Half of the rabid fans here are already booing you. It's your job to prove them wrong, or else end up on a midseason bus out of town. Fortunately you've got a team of hustle players anchored by a few real stars... just the tools you need to deliver a playoff run... and maybe a Superbowl.
Call the plays, make the clutch decisions, bluff your opponents with trickery or just run the ball down their throat. Lead your players to victory.
End Zone is a football action card game designed to capture the strategy, drama, and science of american football, and distill it into quick, intuitive, exciting gameplay. Quick matches take 20-30 minutes. Double that for a full game.
First play any set cards to assign your personnel for the play... then secretly plot your play. Once revealed the cards physically line up against each other and give you the range of outcomes. No books of charts. No funky dice. No colorcoding necessary. The modified execution die (1d6) determines the play's final outcome.
Call the plays, make the clutch decisions, bluff your opponents with trickery or just run the ball down their throat. Lead your players to victory.
End Zone is a football action card game designed to capture the strategy, drama, and science of american football, and distill it into quick, intuitive, exciting gameplay. Quick matches take 20-30 minutes. Double that for a full game.
First play any set cards to assign your personnel for the play... then secretly plot your play. Once revealed the cards physically line up against each other and give you the range of outcomes. No books of charts. No funky dice. No colorcoding necessary. The modified execution die (1d6) determines the play's final outcome.
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ag.gameitem.lastUpdated: 2025-05-08 03:41:50.763