Panzer Clash (2011)

Age min.: 12
Joueurs: 2
Editeur: (Web published), (Self-Published), The Game Crafter, LLC
Concepteurs: Andreas Propst
Artistes: Andreas Propst
Mécaniques: Variable Player Powers, Area Movement, Modular Board, Hand Management, Campaign / Battle Card Driven
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Panzer Clash is a light, card-based wargame about Second World War Panzer battles for 2 - 4 players.
Pick a side, either Axis or Allies, and build a deck of 40 cards out of a pool of 100 different cards in order to defeat your enemey.
The deck or Supply contains Factories, Units, Events and Terrain Modifiers. Factories are needed to build Units and Terrain Modifiers as well as to power Events. Units and Events, which usually belong to one or more of the four factions (Germans, Japanese, Americans and Soviets) are used to attack and deal damage to the opponent, have certain beneficial effects on the game or are used to weaken the opponent. For each point of damage a Player receives through Units and Events, he or she puts one card from his or her Supply (deck) onto his or her Junkyard (discard-pile). Is a player unable to draw a card from the Supply, he or she loses immediately.
This game started out as a retheme of my fantasy card game Elemental Clash and ended up being so much more...
Very special thanks to my historic advisor Bruno Abreu!!
Pick a side, either Axis or Allies, and build a deck of 40 cards out of a pool of 100 different cards in order to defeat your enemey.
The deck or Supply contains Factories, Units, Events and Terrain Modifiers. Factories are needed to build Units and Terrain Modifiers as well as to power Events. Units and Events, which usually belong to one or more of the four factions (Germans, Japanese, Americans and Soviets) are used to attack and deal damage to the opponent, have certain beneficial effects on the game or are used to weaken the opponent. For each point of damage a Player receives through Units and Events, he or she puts one card from his or her Supply (deck) onto his or her Junkyard (discard-pile). Is a player unable to draw a card from the Supply, he or she loses immediately.
This game started out as a retheme of my fantasy card game Elemental Clash and ended up being so much more...
Very special thanks to my historic advisor Bruno Abreu!!
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ag.gameitem.lastUpdated: 2025-05-04 13:52:03.213