ElectraWoman and DynaGirl Game (1977)

Image du jeu 419cd83f969081ea0196969176f35662_thb.jpg 🔎
Temps de jeu: 25
Age min.: 7
Joueurs: 2 - 4
Editeur: Ideal
Concepteurs: (Uncredited)
Artistes: Inconnu
Mécaniques: Race, Hand Management, Track Movement, Take That, Open Drafting, Lose a Turn, Roll / Spin and Move, Events, Pick-up and Deliver

ElectraWoman & DynaGirl must reach the Secret Scientific Formula space in their ElectraCar and return to ElectraBase while using different combinations of Computer Power symbol cards to thwart the bad guys: The Sorcerer, The Pharaoh, The Empress of Evil, The Spider Lady, Glitter Rock, and Ali Baba.

Each Trouble Space depicts a different combination of Computer Power symbols needed in order to overcome it. Computer Powers include ElectraData, ElectraForce, ElectraBeam, and a few Super Power cards (a combination of all three). If a player does not have the right combination of Computer Powers for that particular Trouble Space, they must remain in it until the correct combination is achieved. A card is drawn every turn, regardless of whether a player can move.

Additional cards used to obstruct opposing players include ElectraPush and ElectraComp Blocked.

This game is based on the short-lived Sid and Marty Krofft live action children’s television series from 1976, starring Deidre Hall in her first major television role as ElectraWoman and Judy Strangis as DynaGirl.



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Le jeu a également été publié sous ces noms: ElectraWoman and DynaGirl Game , Electra Woman and Dyna Girl Game

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ag.gameitem.lastUpdated: 2025-05-23 02:49:50.161