Hero Fight: The Board Game (0)
Tiempo de Juego: 60
Edad Mínima: 10
Jugadores: 2 - 4
Editor: (Self-Published)
Diseñadores: Marco Barzaghi
Artistas: Marco Barzaghi
Mecánicas: Investment, Player Elimination, Events, Variable Player Powers, Push Your Luck, Deck Construction, Dice Rolling, Critical Hits and Failures
Edad Mínima: 10
Jugadores: 2 - 4
Editor: (Self-Published)
Diseñadores: Marco Barzaghi
Artistas: Marco Barzaghi
Mecánicas: Investment, Player Elimination, Events, Variable Player Powers, Push Your Luck, Deck Construction, Dice Rolling, Critical Hits and Failures
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Hero Fight is a board game based on empowering one's hero to defeat opponents in epic battles.
The game consists of:
100 cards
3 dice
30 gold crystals
36 vital crystals
type of cards:
-heroes
-weapons
-armours
-potions
-catastrophes
-environments
-power
How to play:
Each player takes one hero card.
Each turn reveals an environment that defines various effects.
Players upgrade their heroes by purchasing weapons, armour and potions with gold crystals, and attack opposing heroes by reducing their vital crystals.
The hero who remains standing wins.
Card position:
The terrain consists of the hero card in the centre, the assigned weapon card on the right, the assigned armour card at the top and the assigned potion on the left.
Each player will have two slots in his hand where he can keep cards not assigned to his hero.
Dice:
attack die; is rolled by the attacking hero.
defence die; is rolled by the defending hero.
Fortune die; is rolled by the effects of an environment or a weapon or armour.
-PDF of the game rules in the files section (only in Italian, coming soon in English).
-If you have any advice or questions about the rules or the game feel free to leave a comment; we are neophytes in this field so any advice is welcome.
-instagram: hero.fight.blk
—description from the designer
The game consists of:
100 cards
3 dice
30 gold crystals
36 vital crystals
type of cards:
-heroes
-weapons
-armours
-potions
-catastrophes
-environments
-power
How to play:
Each player takes one hero card.
Each turn reveals an environment that defines various effects.
Players upgrade their heroes by purchasing weapons, armour and potions with gold crystals, and attack opposing heroes by reducing their vital crystals.
The hero who remains standing wins.
Card position:
The terrain consists of the hero card in the centre, the assigned weapon card on the right, the assigned armour card at the top and the assigned potion on the left.
Each player will have two slots in his hand where he can keep cards not assigned to his hero.
Dice:
attack die; is rolled by the attacking hero.
defence die; is rolled by the defending hero.
Fortune die; is rolled by the effects of an environment or a weapon or armour.
-PDF of the game rules in the files section (only in Italian, coming soon in English).
-If you have any advice or questions about the rules or the game feel free to leave a comment; we are neophytes in this field so any advice is welcome.
-instagram: hero.fight.blk
—description from the designer
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ag.gameitem.lastUpdated: 2025-05-06 06:56:22.619