Objective Nuremberg: 7 Days to the Rhine, Volume 1 (2020)
Tempo di Gioco: 240
Età Min.: 0
Giocatori: 1 - 2
Editore: Decision Games (I)
Designer: Ty Bomba
Artisti: Nadir Elfarra
Meccaniche: Dice Rolling, Ratio / Combat Results Table, Hexagon Grid, Simulation, Movement Points, Zone of Control, Grid Movement
Età Min.: 0
Giocatori: 1 - 2
Editore: Decision Games (I)
Designer: Ty Bomba
Artisti: Nadir Elfarra
Meccaniche: Dice Rolling, Ratio / Combat Results Table, Hexagon Grid, Simulation, Movement Points, Zone of Control, Grid Movement
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Modern War #47 March 2020
Objective Nuremberg is the first volume of what will grow to be a series of games, the AFCENT (Allied Forces Central Europe) Series. Each subsequent single-volume game will use the same system and will be playable alone or mated to other games in the series, with the eventual goal being a mega-monster game covering the geographic entirety of this war across the whole East German and Czechoslovakian border areas. Each hexagon on the map represents 2.5 miles (four kilometers) from side to opposite side. The Warsaw Pact regiments, while the units of maneuver on the NATO side are battalions. Air power and electronic warfare are represented abstractly, with counters and rules showing the effects of one side or the other gaining temporary superiority within those sub-realms of conflict. Each day is made up of one nighttime and two daylight turns.
Components: A rules booklet, one 22" x 34" map sheet and 200 one-half inch counters
Objective Nuremberg is the first volume of what will grow to be a series of games, the AFCENT (Allied Forces Central Europe) Series. Each subsequent single-volume game will use the same system and will be playable alone or mated to other games in the series, with the eventual goal being a mega-monster game covering the geographic entirety of this war across the whole East German and Czechoslovakian border areas. Each hexagon on the map represents 2.5 miles (four kilometers) from side to opposite side. The Warsaw Pact regiments, while the units of maneuver on the NATO side are battalions. Air power and electronic warfare are represented abstractly, with counters and rules showing the effects of one side or the other gaining temporary superiority within those sub-realms of conflict. Each day is made up of one nighttime and two daylight turns.
Components: A rules booklet, one 22" x 34" map sheet and 200 one-half inch counters
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ag.gameitem.lastUpdated: 2025-05-19 01:26:28.77