Human Interface: Be a Better Human (2018)
Czas gry: 90
Min. wiek: 14
Gracze: 1 - 5
Wydawca: Postindustrial Games
Projektanci: Rafał Bagiński
Artyści: Nieznany
Mechaniki: Modular Board, Variable Player Powers, Cooperative Game
Min. wiek: 14
Gracze: 1 - 5
Wydawca: Postindustrial Games
Projektanci: Rafał Bagiński
Artyści: Nieznany
Mechaniki: Modular Board, Variable Player Powers, Cooperative Game
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Description from the publisher:
Human Interface: Be a Better Human is a cooperative miniatures game for 1 to 5 players that plunges you into a deadly world of cyberpunk action. It is at once a standalone game and an expansion for Human Interface: Nakamura Tower and its add-ons.
Ready to play straight from the box!
Join forces to escape a high-security, illegal prison (black site) and gather evidence on the unlawful doings of massive corporations. Learn to effectively employ cybernetic modifications and combat software to defeat merciless defense systems and enhanced guard teams. Make battle in the real and virtual worlds at the same time, the prize often being to simply retain your own humanity for a little while longer.
The game will be a standalone, ready to play product, but may also serve as an expansion for the original HINT (Human Interface: Nakamura Tower) game. This time around three modes of play are available: solo mode, cooperative mode, and skirmish mode in which players assemble their teams. Each player striving to achieve their own hidden agenda. In addition, special pre-made scenarios with non-linear plotting that branch out depending on players choice make for a nice treat for those looking for deeper immersion!
Human Interface: Be a Better Human is a cooperative miniatures game for 1 to 5 players that plunges you into a deadly world of cyberpunk action. It is at once a standalone game and an expansion for Human Interface: Nakamura Tower and its add-ons.
Ready to play straight from the box!
Join forces to escape a high-security, illegal prison (black site) and gather evidence on the unlawful doings of massive corporations. Learn to effectively employ cybernetic modifications and combat software to defeat merciless defense systems and enhanced guard teams. Make battle in the real and virtual worlds at the same time, the prize often being to simply retain your own humanity for a little while longer.
The game will be a standalone, ready to play product, but may also serve as an expansion for the original HINT (Human Interface: Nakamura Tower) game. This time around three modes of play are available: solo mode, cooperative mode, and skirmish mode in which players assemble their teams. Each player striving to achieve their own hidden agenda. In addition, special pre-made scenarios with non-linear plotting that branch out depending on players choice make for a nice treat for those looking for deeper immersion!
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ag.gameitem.lastUpdated: 2025-05-07 02:58:10.182