SunFire (2024)

Spelafbeelding 419cd83f969081ea019692b1b83c1f7a_thb.png 🔎
Speeltijd: 90
Min. Leeftijd: 12
Spelers: 2 - 6
Uitgever: Crafted Worlds LLC
Ontwerpers: Onbekend
Kunstenaars: Onbekend
Mechanismen: Push Your Luck, Dice Rolling, Semi-Cooperative Game, Victory Points as a Resource, Modular Board, Player Elimination, Betting and Bluffing, Sudden Death Ending, Worker Placement, Action / Event, Highest-Lowest Scoring

The setting for the game: SunFire: Factions Against Fate is set in a vibrant medieval world powered by mana. Throughout the world there are a subset of people who can harness the power of mana in fantastical ways. These people have organized themselves into powerful factions that operate in cities across the continent. The game is set in one such city - Solamar - where six factions existed peacefully, until recently. The survival of Solamar has been challenged by an existential threat, the SunFire. Appearing without warning, the SunFire is a powerful beam of energy from the heavens that strikes down at Solamar and areas surrounding the city, leaving a scorched wasteland in its wake. The populace turned to the factions and their ability to manipulate mana for salvation. Initially, the factions worked collaboratively, designing a powerful arcane device to create a temporary magical shield over Solamar, protecting it from the SunFire. Ozonestones, glowing rocks mysteriously left in the wake of the SunFire, are consumed to fuel the device. Now, amidst increasingly urgent pleas from the people of Solamar to continue to fuel the device, tensions among the factions have been stoked. Their collaboration has turned to rivalry as each Faction believes they are the key to the city's salvation. Factions vie for the support of the people, while keeping Solamar protected from the SunFire.

The gameplay: Each player chooses a faction to lead and must ensure that the city is protected by the SunFire while earning the admiration of the people of the city. Players must guide scouts outside of the city to collect ozonestones and utilize them as currency to recruit new followers, build settlements, and construct buildings. Ultimately, each player seeks to accumulate 13 or more Control Points, which represent their influence over the population, to win the game. Each game is played in a series of rounds made up of five phases: exploration - explore outside of the city and collect ozonestones, donation - determine how many resources will be donated to defense of the city versus kept to enrich the faction, construction - what how new followers and structures to purchase, SunFire - feel the wrath of the SunFire and determine if the city is protected, and rewards - actions are rewarded with additional Control Points.

Players must devote ozonestones to both the competitive - enriching their faction - and cooperative - protecting the city - aspects of the game. Too much devotion to the city and the other greedier players will accumulate Control points quicker, too much greed and the citizens of the city will punish the player's faction.

—description from the publisher



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Het spel werd ook onder deze namen uitgebracht: SunFire

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ag.gameitem.lastUpdated: 2025-05-03 11:47:47.372