Sum Sum (2012)
Speeltijd: 10
Min. Leeftijd: 4
Spelers: 2 - 4
Uitgever: Beleduc
Ontwerpers: Susanne Gawlik
Kunstenaars: Andreas von Frajer
Mechanismen: Memory, Dice Rolling
Min. Leeftijd: 4
Spelers: 2 - 4
Uitgever: Beleduc
Ontwerpers: Susanne Gawlik
Kunstenaars: Andreas von Frajer
Mechanismen: Memory, Dice Rolling
Beschrijving Tonen Opmerkingen Tonen Prijstrend
A simple die rolling, colour matching and memory game for young children.
Components:
- 12 wooden tiles (printed on both sides)
- 1 six-sided symbol die
- 1 play mat
- 1 winner's medal with holder
Aim of the game:
To collect as many nectar droplets as possible.
Setup:
The play mat is placed at the center of the table. The wooden tiles are mixed and randomly distributed on the mat, with the flower side. (The tiles all show a flower in one of four colours and a bee on one side, and one, two or three nectar droplets on the other side.)
Gameplay:
Players take turns rolling the die. If the die shows the rain cloud, the bees can't fly and the player's turn is over. If the die shows one of the four colours, the player takes a tile with a flower of that colour. He/she looks at the back of the tile and shows it to the other players so that they also see how many nectar droplets there are. Then he/she puts it down in front of him/herself, with the flower side up. Then it is the next player's turn. If the nectar symbol is rolled, the active player gets to take a tile of his/her choice. He/she can even steal one from one of the other players. Again, the back of the tile is shown so that all players get a chance at remembering how valuable (i.e. how many nectar droplets) this particular tile is.
The game ends when there are no tiles left on the mat. The players count their nectar droplets and the player with the highest number of droplets wins the game.
Components:
- 12 wooden tiles (printed on both sides)
- 1 six-sided symbol die
- 1 play mat
- 1 winner's medal with holder
Aim of the game:
To collect as many nectar droplets as possible.
Setup:
The play mat is placed at the center of the table. The wooden tiles are mixed and randomly distributed on the mat, with the flower side. (The tiles all show a flower in one of four colours and a bee on one side, and one, two or three nectar droplets on the other side.)
Gameplay:
Players take turns rolling the die. If the die shows the rain cloud, the bees can't fly and the player's turn is over. If the die shows one of the four colours, the player takes a tile with a flower of that colour. He/she looks at the back of the tile and shows it to the other players so that they also see how many nectar droplets there are. Then he/she puts it down in front of him/herself, with the flower side up. Then it is the next player's turn. If the nectar symbol is rolled, the active player gets to take a tile of his/her choice. He/she can even steal one from one of the other players. Again, the back of the tile is shown so that all players get a chance at remembering how valuable (i.e. how many nectar droplets) this particular tile is.
The game ends when there are no tiles left on the mat. The players count their nectar droplets and the player with the highest number of droplets wins the game.
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ag.gameitem.lastUpdated: 2025-05-03 09:15:53.425