Sebastian Fitzek Underground (2024)
Speeltijd: 45
Min. Leeftijd: 12
Spelers: 1 - 4
Uitgever: moses. Verlag GmbH
Ontwerpers: Marco Teubner
Kunstenaars: Andrea Köhrsen, Jörn Stollmann
Mechanismen: Scenario / Mission / Campaign Game, Cooperative Game, Tile Placement
Min. Leeftijd: 12
Spelers: 1 - 4
Uitgever: moses. Verlag GmbH
Ontwerpers: Marco Teubner
Kunstenaars: Andrea Köhrsen, Jörn Stollmann
Mechanismen: Scenario / Mission / Campaign Game, Cooperative Game, Tile Placement
Beschrijving Tonen Opmerkingen Tonen Prijstrend
The players are trapped in an abandoned subway station. They must quickly navigate towards the exit before the killer finds them. Can they construct the right tunnels and walkways? Meanwhile, the rising water threatens to block their path...
What starts as an exploration of a lost place turns into a psychological thriller!
Gameplay:
The mission is twofold: decode a door lock and escape through the exit. To achieve this, the players place pathway cards and move their game pieces across the board. After each move, water tiles may block previously open paths. Simultaneously, a sand timer along the edge of the box adds pressure to the players.
What starts as an exploration of a lost place turns into a psychological thriller!
Gameplay:
The mission is twofold: decode a door lock and escape through the exit. To achieve this, the players place pathway cards and move their game pieces across the board. After each move, water tiles may block previously open paths. Simultaneously, a sand timer along the edge of the box adds pressure to the players.
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ag.gameitem.lastUpdated: 2025-05-03 19:59:17.843