Trivial Pursuit: Music Edition 1990-Now – Bite-size (2006)
Tempo di Gioco: 30
Età Min.: 12
Giocatori: 2 - 6
Editore: Hasbro
Designer: (Uncredited)
Artisti: (Uncredited)
Meccaniche: Dice Rolling
Età Min.: 12
Giocatori: 2 - 6
Editore: Hasbro
Designer: (Uncredited)
Artisti: (Uncredited)
Meccaniche: Dice Rolling
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From the back of the box:
Test your knowledge of the '90s onwards. For hardcore music buffs, there are essential facts related to music, concerts and videos. For the more lifestyle conscious, there's must-have info on the celebrities that make the music - their sense of fun, their love-lives, famous interview quotes and lots more.
Whatever your interest, it's all here in this handy wedge that you can take anywhere. Or, if you prefer, you can use these 600 questions with your Trivial Pursuit boardgame.
This is another in the "Bite-Size" range of Trivial Pursuit games. It is intended as a portable travel game. The game is packaged in a wedge ("piece-of-pie") shaped box.
The game does not feature a game board, and thus, there is no roll-and-move mechanic. Instead, players roll the color-coded die, and answers a question matching the color rolled. If a player correctly answers a question, he may "go for a wedge" by answering another question in the same category. If he does so, he keeps that card. If the player answers a question incorrectly, it is the next player's turn. Play ends when a player has collected six cards/correctly answered 12 questions.
Test your knowledge of the '90s onwards. For hardcore music buffs, there are essential facts related to music, concerts and videos. For the more lifestyle conscious, there's must-have info on the celebrities that make the music - their sense of fun, their love-lives, famous interview quotes and lots more.
Whatever your interest, it's all here in this handy wedge that you can take anywhere. Or, if you prefer, you can use these 600 questions with your Trivial Pursuit boardgame.
This is another in the "Bite-Size" range of Trivial Pursuit games. It is intended as a portable travel game. The game is packaged in a wedge ("piece-of-pie") shaped box.
The game does not feature a game board, and thus, there is no roll-and-move mechanic. Instead, players roll the color-coded die, and answers a question matching the color rolled. If a player correctly answers a question, he may "go for a wedge" by answering another question in the same category. If he does so, he keeps that card. If the player answers a question incorrectly, it is the next player's turn. Play ends when a player has collected six cards/correctly answered 12 questions.
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ag.gameitem.lastUpdated: 2025-05-07 23:26:28.28