Flock of Sheep (2020)
Tempo di Gioco: 20
Età Min.: 6
Giocatori: 2
Editore: (Web published)
Designer: Rey Alicea
Artisti: Sconosciuto
Meccaniche: Square Grid, Race, Point to Point Movement
Età Min.: 6
Giocatori: 2
Editore: (Web published)
Designer: Rey Alicea
Artisti: Sconosciuto
Meccaniche: Square Grid, Race, Point to Point Movement
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Ages 6+
A game where sheep leave their pen and then flock together. Your goal is to end up with the most sheep of your color.
There are 12 2x2unit tiles (called "sheep") comprising 2 sets of reversible tiles with black sheep on one side and white sheep on the other, having Black: White ratios of {6:1, 5:2, 4:3, 3:4, 2:5, 1:6).
One set black-up is randomly mixed with the other set white-up and then randomly dealt out in a ring enclosing the 9 central points of a go board, forming a pen.
Movement
On a turn, Sheep always move a distance of exactly 5, and if not forming a flock, they then flip over. They are allowed one change of direction per move.
The game has two phases: 1) Dispersing from the pen, 2) Flocking together.
1) Dispersing from the pen,
During the Dispersing phase, priority is given to moving sheep that have the most length of shared edges. The sheep must move to reduce the total length of connections, and the number of touching corners. The Dispersing phase ends when no sheep are touching each other.
2) Flocking together.
During this phase, the sheep may move next to one another. When they end up sharing more than a corner with other friendly sheep, they form a flock and are not required to complete the turn with is flip. Flocked sheep no longer move and may not be flipped.
It is not allowed to repeat board positions during play (for example by returning a piece that the other player just moved)
The game ends when all the sheep are in Flocks.
Note: Many thanks to Dale Walton for all of his suggestions and concise wording of the rules.
-description from designer
A game where sheep leave their pen and then flock together. Your goal is to end up with the most sheep of your color.
There are 12 2x2unit tiles (called "sheep") comprising 2 sets of reversible tiles with black sheep on one side and white sheep on the other, having Black: White ratios of {6:1, 5:2, 4:3, 3:4, 2:5, 1:6).
One set black-up is randomly mixed with the other set white-up and then randomly dealt out in a ring enclosing the 9 central points of a go board, forming a pen.
Movement
On a turn, Sheep always move a distance of exactly 5, and if not forming a flock, they then flip over. They are allowed one change of direction per move.
The game has two phases: 1) Dispersing from the pen, 2) Flocking together.
1) Dispersing from the pen,
During the Dispersing phase, priority is given to moving sheep that have the most length of shared edges. The sheep must move to reduce the total length of connections, and the number of touching corners. The Dispersing phase ends when no sheep are touching each other.
2) Flocking together.
During this phase, the sheep may move next to one another. When they end up sharing more than a corner with other friendly sheep, they form a flock and are not required to complete the turn with is flip. Flocked sheep no longer move and may not be flipped.
It is not allowed to repeat board positions during play (for example by returning a piece that the other player just moved)
The game ends when all the sheep are in Flocks.
Note: Many thanks to Dale Walton for all of his suggestions and concise wording of the rules.
-description from designer
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Flock of Sheep
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ag.gameitem.lastUpdated: 2025-05-03 13:37:04.226