Anima Tactics: Lilian Virgil (2008)
Tempo di Gioco: 60
Età Min.: 12
Giocatori: 2
Editore: Fantasy Flight Games
Designer: Sconosciuto
Artisti: Sconosciuto
Meccaniche: Action Points, Dice Rolling
Età Min.: 12
Giocatori: 2
Editore: Fantasy Flight Games
Designer: Sconosciuto
Artisti: Sconosciuto
Meccaniche: Action Points, Dice Rolling
Mostra Descrizione Mostra Commenti Andamento Prezzi
Lady Lilian Virgil, Knight of the Fifth Heaven, is a fighter of indisputable talent that combines her sacred powers with her martial skill to serve the Empress.
Light Empire Warrior/Mystic - Lv. 45
At 5 | Dm 4 | Df 8 | Ar 2 | LP 13 | Re 10 | Mo 8/12 | AP 3/4
Aura of Protection: Any friendly Unit within Lilian's Control Zone (except herself) gets +1 Resistance.
o - Breath of Life (Magic, Effect)
All friendly Units that are in base-to-base contact with Lilian get Healing Lv 1. Limit: Once per Turn.
ooo - Sacred Seal (Magic, Attack)
While making this attack, Lilian has Critical Mastery. If this attack causes damage, the target suffers Seal Lv 2. Effect 16.
oo - Inspiration (Special, Effect)
This ability may only be used at the end of the Recovery Phase. Any friendly character within Lilian's Control Zone may Charge for one less Action Point than normal this Turn. Special Charges are also affected by this skill. Limit: Once per game.
A part of Team Weapons of Azrael along with Macbeth.
Light Empire Warrior/Mystic - Lv. 45
At 5 | Dm 4 | Df 8 | Ar 2 | LP 13 | Re 10 | Mo 8/12 | AP 3/4
Aura of Protection: Any friendly Unit within Lilian's Control Zone (except herself) gets +1 Resistance.
o - Breath of Life (Magic, Effect)
All friendly Units that are in base-to-base contact with Lilian get Healing Lv 1. Limit: Once per Turn.
ooo - Sacred Seal (Magic, Attack)
While making this attack, Lilian has Critical Mastery. If this attack causes damage, the target suffers Seal Lv 2. Effect 16.
oo - Inspiration (Special, Effect)
This ability may only be used at the end of the Recovery Phase. Any friendly character within Lilian's Control Zone may Charge for one less Action Point than normal this Turn. Special Charges are also affected by this skill. Limit: Once per game.
A part of Team Weapons of Azrael along with Macbeth.
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ag.gameitem.lastUpdated: 2025-05-04 21:53:00.636