Kingdom Blitz (2014)
Czas gry: 40
Min. wiek: 12
Gracze: 2 - 4
Wydawca: Gigaloth Games
Projektanci: Chris Dixon, Jascha Frei
Artyści: Emmanuel Bou Roldán, Geraint Goh
Mechaniki: Team-Based Game, Hand Management, Deck, Bag, and Pool Building, Rock-Paper-Scissors, Simultaneous Action Selection, Action Points
Min. wiek: 12
Gracze: 2 - 4
Wydawca: Gigaloth Games
Projektanci: Chris Dixon, Jascha Frei
Artyści: Emmanuel Bou Roldán, Geraint Goh
Mechaniki: Team-Based Game, Hand Management, Deck, Bag, and Pool Building, Rock-Paper-Scissors, Simultaneous Action Selection, Action Points
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Kingdom Blitz is a fast-paced fantasy card game based on the MOBA genre. Wielding powerful elemental magic, lead your armies of fantasy creatures across multiple lanes in an attempt to topple your opponent’s castle. Lead your Kingdom! Blitz your enemies!
You play as one of six different kingdoms: Knights, Demons, Undead, Elves, Dwarves or Orcs. In addition, you pair one of these kingdoms with one of the four magical elements (fire, ice, earth, and air) to create a single deck of fantasy awesomeness. The play area is constructed in a horizontal line using castle and terrain cards, and the turn is divided into four steps: action, combat, movement, and draw. During the action phase, players place new creatures and cast spells. Then, if any spaces contain creatures from both team, they brawl it out. After combat, all friendly creatures move towards the enemy castle with little regard for their own safety. Finally, the player finishes their turn by drawing up to their hand limit. Players win by moving their creatures to the enemy castle and taking down its defenses.
Build armies, cast spells, and gain momentum to achieve ultimate victory!
You play as one of six different kingdoms: Knights, Demons, Undead, Elves, Dwarves or Orcs. In addition, you pair one of these kingdoms with one of the four magical elements (fire, ice, earth, and air) to create a single deck of fantasy awesomeness. The play area is constructed in a horizontal line using castle and terrain cards, and the turn is divided into four steps: action, combat, movement, and draw. During the action phase, players place new creatures and cast spells. Then, if any spaces contain creatures from both team, they brawl it out. After combat, all friendly creatures move towards the enemy castle with little regard for their own safety. Finally, the player finishes their turn by drawing up to their hand limit. Players win by moving their creatures to the enemy castle and taking down its defenses.
Build armies, cast spells, and gain momentum to achieve ultimate victory!
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ag.gameitem.lastUpdated: 2025-05-02 10:03:49.918