Karmaka (2016)
Czas gry: 60
Min. wiek: 13
Gracze: 2 - 4
Wydawca: Gameland 游戏大陆, Hemisphere Games, Lumberjacks Studio, Chronicle Books, FoxGames
Projektanci: Dave Burke, Eddy Boxerman
Artyści: Eddy Boxerman, Dave Burke, Scott Nicely, Lane Brown, Marco Bucci
Mechaniki: Take That, Set Collection, Hand Management, Open Drafting, Deck, Bag, and Pool Building
Min. wiek: 13
Gracze: 2 - 4
Wydawca: Gameland 游戏大陆, Hemisphere Games, Lumberjacks Studio, Chronicle Books, FoxGames
Projektanci: Dave Burke, Eddy Boxerman
Artyści: Eddy Boxerman, Dave Burke, Scott Nicely, Lane Brown, Marco Bucci
Mechaniki: Take That, Set Collection, Hand Management, Open Drafting, Deck, Bag, and Pool Building
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From the creators of Osmos comes Karmaka, a competitive card game that plays out over multiple lives.
Karmaka is a tactical card game set in a karmic universe. Players begin the game as lowly Dung Beetles. In life after life (hand after hand) they climb their way up the Karmic Ladder, racing to see who will achieve Transcendence first! During each of your lives you'll be working towards three ends:
Score enough points to climb the Ladder and keep up with your rivals.
Stash a good selection of cards to your Future Life. This will become your opening hand next life.
Play cards for their abilities to help yourself or to hinder others.
But what goes around comes around. A key tension in Karmaka is that after playing a card for its ability, a rival may take the card into their Future Life. Your actions may come back to haunt you in the next life...
Score points to ascend while sowing the seeds of your next life, and – if necessary – sabotage your rivals. But remember, what goes around comes around, and your actions have consequences in this life...and the next.
Karmaka is a tactical card game set in a karmic universe. Players begin the game as lowly Dung Beetles. In life after life (hand after hand) they climb their way up the Karmic Ladder, racing to see who will achieve Transcendence first! During each of your lives you'll be working towards three ends:
Score enough points to climb the Ladder and keep up with your rivals.
Stash a good selection of cards to your Future Life. This will become your opening hand next life.
Play cards for their abilities to help yourself or to hinder others.
But what goes around comes around. A key tension in Karmaka is that after playing a card for its ability, a rival may take the card into their Future Life. Your actions may come back to haunt you in the next life...
Score points to ascend while sowing the seeds of your next life, and – if necessary – sabotage your rivals. But remember, what goes around comes around, and your actions have consequences in this life...and the next.
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ag.gameitem.lastUpdated: 2025-05-11 17:18:50.46