A Game of Thrones: The Card Game – Chasing Dragons (2012)
Temps de jeu: 60
Age min.: 13
Joueurs: 2 - 4
Editeur: Fantasy Flight Games, Edge Entertainment, Giochi Uniti, Stratelibri
Concepteurs: Eric M. Lang, Christian T. Petersen, Nate French
Artistes: Lucas Soriano
Mécaniques: Simultaneous Action Selection, Variable Player Powers, Hand Management, Open Drafting
Age min.: 13
Joueurs: 2 - 4
Editeur: Fantasy Flight Games, Edge Entertainment, Giochi Uniti, Stratelibri
Concepteurs: Eric M. Lang, Christian T. Petersen, Nate French
Artistes: Lucas Soriano
Mécaniques: Simultaneous Action Selection, Variable Player Powers, Hand Management, Open Drafting
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Game description from the publisher:
The great Houses of Westeros marshal armies and allies to exert their influence throughout the Free Cities of Essos. Wars, blood, lies, and alliances fill the sixty new cards (three copies each of twenty different cards) of Chasing Dragons, the third exciting Chapter Pack in the "Beyond the Narrow Sea" cycle for A Game of Thrones: The Card Game. Veterans and neophytes alike gain exciting additions to their decks, their games, and the flavor of Essos!
Chasing Dragons introduces several of the most notable characters from Essos and A Dance with Dragons. New Lords and Knights advance their Houses' interests, Raiders cruise the
coasts and storm the shores, and Armies mass outside the Eastern continent's great city-states. Even the cities are represented with a new Kingdom location and two strong and flexible City plots.
The great Houses of Westeros marshal armies and allies to exert their influence throughout the Free Cities of Essos. Wars, blood, lies, and alliances fill the sixty new cards (three copies each of twenty different cards) of Chasing Dragons, the third exciting Chapter Pack in the "Beyond the Narrow Sea" cycle for A Game of Thrones: The Card Game. Veterans and neophytes alike gain exciting additions to their decks, their games, and the flavor of Essos!
Chasing Dragons introduces several of the most notable characters from Essos and A Dance with Dragons. New Lords and Knights advance their Houses' interests, Raiders cruise the
coasts and storm the shores, and Armies mass outside the Eastern continent's great city-states. Even the cities are represented with a new Kingdom location and two strong and flexible City plots.
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ag.gameitem.lastUpdated: 2025-05-05 06:48:57.161