A Way Back Home (2025)

Game Image 419cd83f9685b11c0196887f4ed12d61_thb.png 🔎
Playtime: 20
Min. Age: 8
Players: 2 - 4
Publisher: Agie Games
Designers: Lars Wagner Hansen, Johannes Følsgaard, Morten Blaabjerg
Artists: Andrea Alemanno
Mechanics: Open Drafting, Variable Player Powers, Network and Route Building, Push Your Luck, Once-Per-Game Abilities, Deck, Bag, and Pool Building, Point to Point Movement, Connections, Grid Coverage

The Tzerzurians have returned to Zura after they had been locked behind magic seals for millennia. Over time they had turned into myths, then into Whispers of a long lost past, but are now back to reality. Nobody, including the Tzerzurians, recalls their place in the world anymore though.

Players will draw runes from their bags to assist the Tzerzurian Priestesses to channel whatever is left of their magical powers into finding a way back home. Rekindle ancient lanterns that light the path to a new world.

In A Way Back Home, players try to connect the magical links from Zura village to ancient and mystical locations but once they commit to a link, they will be drained of their power, so they need to push it as close to the source as possible, taking care not to overshoot either.

—description from the publisher



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The game was also published under these names: A Way Back Home

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ag.gameitem.lastUpdated: 2025-05-01 00:40:07.074