Battles for Empire 1870-1914 (1999)
Spielzeit: 180
Min. Alter: 12
Spieler: 2
Verlag: Hotz ArtWorks, On Military Matters, Quantum Printing
Designer: Chris Leach
Kunstenaars: Eric Hotz
Mechanismen: Onbekend
Min. Alter: 12
Spieler: 2
Verlag: Hotz ArtWorks, On Military Matters, Quantum Printing
Designer: Chris Leach
Kunstenaars: Eric Hotz
Mechanismen: Onbekend
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Battles for Empire 1870 - 1902 Rules and Scenarios for British Imperial Warfare in Miniature.
From the back of the rule set:
Is a complete rules system for recreating the battles of British imperial conquest in miniature. Players command units of British regulars and trained colonial recruits, or fight against these invaders with Dervishes, Zulus, Pathans, or Boers.
Battles for Empire gives you the following:
- Rules are easily learned but tactically subtle.
- No mandatory basing Scheme required.
- Integrated movement and morale system makes ambitious plans difficult to coordinate under fire.
- Quick play is facilitated by a concise turn sequence and efficient mechanics supplemented with specific rules to represent the fighting character of each army.
- Includes optional rules for ambushes, commander heroics, and hidden deployment.
-Includes simple rules for gunboats, dhows, and attacking building and battlements.
Includes four historical scenarios:
Khambula, Zulu War.
Tamai, Sudan Campaign.
Ahmed Kheyl, Second Afghan War.
Colenso, Boer War.
From the back of the rule set:
Is a complete rules system for recreating the battles of British imperial conquest in miniature. Players command units of British regulars and trained colonial recruits, or fight against these invaders with Dervishes, Zulus, Pathans, or Boers.
Battles for Empire gives you the following:
- Rules are easily learned but tactically subtle.
- No mandatory basing Scheme required.
- Integrated movement and morale system makes ambitious plans difficult to coordinate under fire.
- Quick play is facilitated by a concise turn sequence and efficient mechanics supplemented with specific rules to represent the fighting character of each army.
- Includes optional rules for ambushes, commander heroics, and hidden deployment.
-Includes simple rules for gunboats, dhows, and attacking building and battlements.
Includes four historical scenarios:
Khambula, Zulu War.
Tamai, Sudan Campaign.
Ahmed Kheyl, Second Afghan War.
Colenso, Boer War.
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ag.gameitem.lastUpdated: 2025-05-01 17:02:47.853