3 Dice (2011)
Speeltijd: 0
Min. Leeftijd: 0
Spelers: 1
Uitgever: (Web published)
Ontwerpers: Robin V. Stacey
Kunstenaars: Onbekend
Mechanismen: Variable Player Powers, Role Playing, Solo / Solitaire Game, Dice Rolling
Min. Leeftijd: 0
Spelers: 1
Uitgever: (Web published)
Ontwerpers: Robin V. Stacey
Kunstenaars: Onbekend
Mechanismen: Variable Player Powers, Role Playing, Solo / Solitaire Game, Dice Rolling
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Designer's comment:
Choose Your Own Adventure gamebooks are wonderful things. They contain little paragraphs scattered across the pages in a seemingly chaotic order, each one ending with a set of choices and numbers which take you flicking through the book to the next paragraph in your personal journey through the book.
Which got me thinking. What happens if you make those numbers actually mean something? What if they replaced the paragraphs themselves? And what if you made them random? What would a solitaire game like that be like?
This.
3 Dice
A CYOA solitaire game using just 3 dice and no gamebook
User comment:
This simple solitaire adventure game with dice was a submission for the RPG Solitaire Challenge.
The game is played by rolling three differently coloured six-sided dice. Using a single die 3 characteristics are rolled and recorded to represent your abilities. To begin playing the three dice are rolled and each die is referenced against a three column table to determine a location, a monster and a reward.
If a monster exists a die is rolled to determine combat results. If you win the encounter or the room is empty you total the room dice and record the total as your Experience Reward. When 50 points have been gained the adventure is over and abilities are reset to their starting values. Experience can be used to increase an ability by 1 point.
Choose Your Own Adventure gamebooks are wonderful things. They contain little paragraphs scattered across the pages in a seemingly chaotic order, each one ending with a set of choices and numbers which take you flicking through the book to the next paragraph in your personal journey through the book.
Which got me thinking. What happens if you make those numbers actually mean something? What if they replaced the paragraphs themselves? And what if you made them random? What would a solitaire game like that be like?
This.
3 Dice
A CYOA solitaire game using just 3 dice and no gamebook
User comment:
This simple solitaire adventure game with dice was a submission for the RPG Solitaire Challenge.
The game is played by rolling three differently coloured six-sided dice. Using a single die 3 characteristics are rolled and recorded to represent your abilities. To begin playing the three dice are rolled and each die is referenced against a three column table to determine a location, a monster and a reward.
If a monster exists a die is rolled to determine combat results. If you win the encounter or the room is empty you total the room dice and record the total as your Experience Reward. When 50 points have been gained the adventure is over and abilities are reset to their starting values. Experience can be used to increase an ability by 1 point.
We hebben momenteel geen prijsgegevens voor dit spel.
Dit spel wordt momenteel niet verhandeld op de marktplaats:
Dit spel staat momenteel niet op de marktplaats. Als u het uwe wilt verkopen, voeg het dan toe aan de marktplaats.
Marktplaats
Het spel werd ook onder deze namen uitgebracht:
3 Dice
Gerelateerde Spellen
ag.gameitem.lastUpdated: 2025-05-14 05:32:14.249