Shiloh: Bloody April, 1862 – Designer's Edition (2016)

Game Image 419cd83f96833367019683affd8b0862_thb.jpg 🔎
Playtime: 300
Min. Age: 12
Players: 2
Publisher: Paul Koenig Games
Designers: Paul Koenig
Artists: Stephen Oliver
Mechanics: Grid Movement, Zone of Control, Hexagon Grid, Dice Rolling, Ratio / Combat Results Table, Movement Points, Simulation

By the spring of 1862, the Union Army of the Tennessee, under Gen. Grant, had captured most of that state and was gathering at Pittsburg Landing to link with Gen. Buell’s Army of the Ohio and then move on to capture the vital Confederate railroad junction of Corinth, Mississippi. Confederate troops, led by Albert Sydney Johnston, were, however, gathering outside Corinth to strike a blow at Grant’s army before Buell could arrive.

"Shiloh: Bloody April 1862 (Designer's Edition)" is a two-player wargame simulating the bloody clash of arms that occurred around Shiloh Church on 6-7 April 1862. As the Confederate player, you must try to crush Grant’s unsuspecting army on the first day or be crushed yourself by the overwhelming force of Grant and Buell’s combined armies. As the Union player, you must hold onto Pittsburg Landing at all costs, until Buell’s troops arrive to shift the balance in your favor.

The Designer's Edition restores some changes from the S&T edition to the original rules. For example, in the S&T edition, the Hornets' Nest encompasses a half dozen hexes. In the Designer's Edition it is only one hex, as it should be. There are several other similar changes going back to the designer's original intent. Additional changes include the map, counters, and CRT.



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The game was also published under these names: Shiloh: Bloody April, 1862 – Designer's Edition

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ag.gameitem.lastUpdated: 2025-04-30 05:51:50.687