Dustrunner (2023)
Tempo de Jogo: 40
Idade Mín.: 12
Jogadores: 1
Editora: Grey Gnome Games
Designers: Jason Glover
Artistas: Jason Glover
Mecânicas: Push Your Luck, Grid Movement, Solo / Solitaire Game, Race
Idade Mín.: 12
Jogadores: 1
Editora: Grey Gnome Games
Designers: Jason Glover
Artistas: Jason Glover
Mecânicas: Push Your Luck, Grid Movement, Solo / Solitaire Game, Race
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Dustrunner is a solo-only game that will have you attempting to race across a post-nuclear wasteland in your all-terrain cyberpunk vehicle, while fending off persistant raiders, Orwellian spybots, and earth-shaking dust worms. As the player, you will be presented with choice after choice that will set the course of the game. You will feel responsible for both your losses and your victories. Are you ready to make a dustrun?
You will begin the game by constructing a vehicle for your dustrun by combining cards to create the perfect mix. You will then equip your vehicle with modifications to produce the perfect dustrunner.
In Dustrunner you will be using the core mechanic of drawing two cards face-down and picking one to reveal. You may decide to resolve the first card and discard the second without looking at it, or you may pass on the first, but must then resolve the second. This mechanic is great at creating tension and choice. Enemy cards drawn as the 2nd card have more health, making passing on a raider as a first card all the bit more scary.
There is only one way to win Dustrunner, and that is to reach your base before either the raiders catch you, or you lose all your health. Dustrunner is not a beat your own score game. You either reach the base and win, or you lose. However, there is a scoring system in place for folks who do like to see how well they did.
—description from the publisher
You will begin the game by constructing a vehicle for your dustrun by combining cards to create the perfect mix. You will then equip your vehicle with modifications to produce the perfect dustrunner.
In Dustrunner you will be using the core mechanic of drawing two cards face-down and picking one to reveal. You may decide to resolve the first card and discard the second without looking at it, or you may pass on the first, but must then resolve the second. This mechanic is great at creating tension and choice. Enemy cards drawn as the 2nd card have more health, making passing on a raider as a first card all the bit more scary.
There is only one way to win Dustrunner, and that is to reach your base before either the raiders catch you, or you lose all your health. Dustrunner is not a beat your own score game. You either reach the base and win, or you lose. However, there is a scoring system in place for folks who do like to see how well they did.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-30 22:50:18.492