Croc'Attack (2022)
Tempo de Jogo: 40
Idade Mín.: 8
Jogadores: 3 - 5
Editora: (Self-Published)
Designers: Desconhecido
Artistas: Desconhecido
Mecânicas: Dice Rolling, Role Playing, Grid Movement, Semi-Cooperative Game
Idade Mín.: 8
Jogadores: 3 - 5
Editora: (Self-Published)
Designers: Desconhecido
Artistas: Desconhecido
Mecânicas: Dice Rolling, Role Playing, Grid Movement, Semi-Cooperative Game
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Croc'Attack is a board game born in Crocodile Land (a.k.a Australia!) featuring Crocodiles eating people and Treasure Hunters crossing narrow bridges to find treasures on an island.
This game is adapted for 8+ yo, for 3 to 5 players.
Each player gets a pawn. One player should play the Crocodile, the rest of the players are treasure hunters.
Crocodiles:
Prevent Hunters from accessing the island,
Protect your treasures,
And eat as many hunters as possible!
Treasure hunter:
Access the island and steal as many treasures as possible,
Avoid being eaten by the crocodile,
Get more treasures than the other hunters.
The Treasure Hunters can move anywhere on the Land tiles / Bridges tiles or on the Island. The crocodile cannot reach them when they are on the Land tiles or Island, but the crocodile can access the Bridge tiles.
The games stops when all the Treasure Hunters are dead, or when there is no more Treasures to steal on the island. Points are then calculated to determine the winner.
—description from the designer
This game is adapted for 8+ yo, for 3 to 5 players.
Each player gets a pawn. One player should play the Crocodile, the rest of the players are treasure hunters.
Crocodiles:
Prevent Hunters from accessing the island,
Protect your treasures,
And eat as many hunters as possible!
Treasure hunter:
Access the island and steal as many treasures as possible,
Avoid being eaten by the crocodile,
Get more treasures than the other hunters.
The Treasure Hunters can move anywhere on the Land tiles / Bridges tiles or on the Island. The crocodile cannot reach them when they are on the Land tiles or Island, but the crocodile can access the Bridge tiles.
The games stops when all the Treasure Hunters are dead, or when there is no more Treasures to steal on the island. Points are then calculated to determine the winner.
—description from the designer
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Croc'Attack
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ag.gameitem.lastUpdated: 2025-04-29 10:40:59.189