Quadromania (1987)
Speeltijd: 15
Min. Leeftijd: 6
Spelers: 2
Uitgever: Red Dragon Games
Ontwerpers: G. A. Ellsbury
Kunstenaars: Onbekend
Mechanismen: Pattern Building, Pattern Recognition
Min. Leeftijd: 6
Spelers: 2
Uitgever: Red Dragon Games
Ontwerpers: G. A. Ellsbury
Kunstenaars: Onbekend
Mechanismen: Pattern Building, Pattern Recognition
Beschrijving Tonen Opmerkingen Tonen Prijstrend
The game consists in:
- One 4*4 square board
- 16 piece, in all the different combinations of 4 colours (red, green, yellow, blue) and 4 shapes (square, circle, triangle, star)
One player is the colour-player and the other is the shape-player.
Colour-player scores points for rows (of four pieces) and quads (2*2 formations of four pieces) in which the colours are all the same, or all different.
Shape-player scores points in exactly the same way as the colour-player, but with shapes instead of colours.
When all the 16 pieces are placed, the winner is the player with the most points.
- One 4*4 square board
- 16 piece, in all the different combinations of 4 colours (red, green, yellow, blue) and 4 shapes (square, circle, triangle, star)
One player is the colour-player and the other is the shape-player.
Colour-player scores points for rows (of four pieces) and quads (2*2 formations of four pieces) in which the colours are all the same, or all different.
Shape-player scores points in exactly the same way as the colour-player, but with shapes instead of colours.
When all the 16 pieces are placed, the winner is the player with the most points.
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ag.gameitem.lastUpdated: 2025-05-02 01:55:06.102