In Deo Veritas: Fast Play Rules for Exciting Seventeenth Century Battles in Smaller Scales (2020)

Spielbild 419cd83f96780f1701967a8acadc2f4a_thb.jpg 🔎
Spielzeit: 380
Min. Alter: 12
Spieler: 2 - 4
Verlag: Helion and Company
Designer: Philip Garton
Künstler: Unbekannt
Mechaniken: Scenario / Mission / Campaign Game, Turn Order: Random, Measurement Movement, Dice Rolling, Simulation

Designed to recreate actual battles, In Deo Veritas focuses on the command decisions needed to maintain the motivation of the army. The six actual battle scenarios provide a range of different challenges from the warfare of the seventeenth century.

Battles are played at the brigade level with all major elements are on 75mm/3" wide bases.
Using smaller scale figures (6-15mm) lets players give their units a realistic feel.
The ground scale of 1" = 40yds means the typical 6ft x 4 ft table is large enough to accommodate most battles of the period.

Most players will already have everything needed to play (d6, tape measure and a deck of cards).

To learn the rules will take 2 hours or so using some of the smaller battles. Once you have become familiar with the core elements then your games will flow more quickly and a larger battle such as Wittstock should last for 3-4 hours depending on the arrival of the reinforcements!

Nothing is certain; but generals that hone their skills are more likely to be victorious.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-05-04 08:36:46.237