Triumph of the Will (2017)
Speeltijd: 900
Min. Leeftijd: 12
Spelers: 1 - 2
Uitgever: Compass Games
Ontwerpers: Ty Bomba
Kunstenaars: Onbekend
Mechanismen: Area Majority / Influence, Simulation
Min. Leeftijd: 12
Spelers: 1 - 2
Uitgever: Compass Games
Ontwerpers: Ty Bomba
Kunstenaars: Onbekend
Mechanismen: Area Majority / Influence, Simulation
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Description from the publisher:
This game allows two players to game an alternate history where Germany and Japan have won WWII. Three years after that victory in 1948 they square off against each other for a final battle for world domination. The map of the game joins along the equator to depict the entire world.
Game mechanics recreate dilemmas and challenges inherent in grand-strategic warfare and the issues involved with controlling the entire planet. Movement switches rapidly back and forth between players keeping you fully involved in the game with no long waits between players. In any order you want, you can: enter reinforcements; bring back into play previously eliminated units; move an army, air force, fleet or elite corps on the map via land, sea or air; launch a conventional attack or launch a nuclear attack. Both conventional and nuclear attack options are available to players.
Complexity: Medium
Time Scale: Varies 1yr/turn
Map Scale: Global Area Movement
Unit Scale: Armies/Fleets/Air Forces
This game allows two players to game an alternate history where Germany and Japan have won WWII. Three years after that victory in 1948 they square off against each other for a final battle for world domination. The map of the game joins along the equator to depict the entire world.
Game mechanics recreate dilemmas and challenges inherent in grand-strategic warfare and the issues involved with controlling the entire planet. Movement switches rapidly back and forth between players keeping you fully involved in the game with no long waits between players. In any order you want, you can: enter reinforcements; bring back into play previously eliminated units; move an army, air force, fleet or elite corps on the map via land, sea or air; launch a conventional attack or launch a nuclear attack. Both conventional and nuclear attack options are available to players.
Complexity: Medium
Time Scale: Varies 1yr/turn
Map Scale: Global Area Movement
Unit Scale: Armies/Fleets/Air Forces
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ag.gameitem.lastUpdated: 2025-04-28 09:04:52.313