Combi-Nations (2022)
Czas gry: 40
Min. wiek: 9
Gracze: 1 - 5
Wydawca: Cwali
Projektanci: Corné van Moorsel, Peter Joustra
Artyści: Wesly Gibs
Mechaniki: Tile Placement, Modular Board, Hexagon Grid
Min. wiek: 9
Gracze: 1 - 5
Wydawca: Cwali
Projektanci: Corné van Moorsel, Peter Joustra
Artyści: Wesly Gibs
Mechaniki: Tile Placement, Modular Board, Hexagon Grid
Pokaż opis Pokaż komentarze Trend cen
Each player transforms a desolate landscape into florishing forests, grasslands, cities and lakes, combined with matching facilities.
Players start with a sandy land shape, built by 7 tiles of 6 hexagons per tile.
During the game you cultivate your desolate landscape by placing tiles with forest and/or grassland and/or city and/or lake and/or a facility.
The tiles contain 1, 2 or 3 hexagons. (There are 3 differently shaped tiles with 3 hexagons.)
Each hexagon is 1 of the 4 land types or 1 of the 24 different facilities.
TURNS:
Each player has an Arrow pawn for selecting Land tiles from the available open tiles around the Market board.
1st: In your turn you move your Arrow, in the direction it points, around the Market board, to 1 of the first 3 tiles in front of your Arrow.
2nd: The number of steps you moved your Arrow, determines which new tile will be placed, open, at the spot where your Arrow came from.
3rd: Take the tile by your ARROW and place the tile (face-up) on SAND spaces in your country, adjacent to at least 1 LAND or FACILITY hexagon.
At the end of the game, players get victory points for forests, grasslands, cities and lakes (the larger the area, the more points it gives), and for each facility according to its specific score rule. Minus remaining open spaces (sand hexagons).
-description from publisher
Players start with a sandy land shape, built by 7 tiles of 6 hexagons per tile.
During the game you cultivate your desolate landscape by placing tiles with forest and/or grassland and/or city and/or lake and/or a facility.
The tiles contain 1, 2 or 3 hexagons. (There are 3 differently shaped tiles with 3 hexagons.)
Each hexagon is 1 of the 4 land types or 1 of the 24 different facilities.
TURNS:
Each player has an Arrow pawn for selecting Land tiles from the available open tiles around the Market board.
1st: In your turn you move your Arrow, in the direction it points, around the Market board, to 1 of the first 3 tiles in front of your Arrow.
2nd: The number of steps you moved your Arrow, determines which new tile will be placed, open, at the spot where your Arrow came from.
3rd: Take the tile by your ARROW and place the tile (face-up) on SAND spaces in your country, adjacent to at least 1 LAND or FACILITY hexagon.
At the end of the game, players get victory points for forests, grasslands, cities and lakes (the larger the area, the more points it gives), and for each facility according to its specific score rule. Minus remaining open spaces (sand hexagons).
-description from publisher
Obecnie nie mamy danych cenowych dla tej gry.
Ta gra nie jest obecnie handlowana na rynku:
Ta gra nie jest obecnie wystawiona na rynku. Jeśli chcesz sprzedać swoją, dodaj ją do rynku.
Rynek
Gra została również wydana pod następującymi nazwami:
Combi-Nations
Powiązane gry
ag.gameitem.lastUpdated: 2025-04-27 20:46:25.996