Mage Wars Arena: Forcemaster vs Warlord Expansion Set (2013)
Playtime: 90
Min. Age: 13
Players: 2
Publisher: Arcane Wonders, Pegasus Spiele
Designers: Benjamin Pope, Bryan Pope
Artists: Diego Gisbert Llorens, Tiziano Baracchi, Raven Mimura, Paul Herbert, Andreas Zafiratos, John Guytan, Leonardo Borazio, Richard Vass, Brian Wells, Addison Rankin, Christophe Swal, Mariusz Gandzel, Nightblue, Nick Deligaris, Garrett Post, Herckeim, Drew Baker, Peter Tikos, Roberto Pitturru, Jim Pavelec, Claudio Pilia, Maichol Quinto, Jeremy McHugh, Craig J. Spearing, Lorraine Schleter
Mechanics: Dice Rolling, Area Majority / Influence, Simultaneous Action Selection, Variable Player Powers, Open Drafting
Min. Age: 13
Players: 2
Publisher: Arcane Wonders, Pegasus Spiele
Designers: Benjamin Pope, Bryan Pope
Artists: Diego Gisbert Llorens, Tiziano Baracchi, Raven Mimura, Paul Herbert, Andreas Zafiratos, John Guytan, Leonardo Borazio, Richard Vass, Brian Wells, Addison Rankin, Christophe Swal, Mariusz Gandzel, Nightblue, Nick Deligaris, Garrett Post, Herckeim, Drew Baker, Peter Tikos, Roberto Pitturru, Jim Pavelec, Claudio Pilia, Maichol Quinto, Jeremy McHugh, Craig J. Spearing, Lorraine Schleter
Mechanics: Dice Rolling, Area Majority / Influence, Simultaneous Action Selection, Variable Player Powers, Open Drafting
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Mage Wars: Forcemaster vs. Warlord is the first two-mage expansion set for Mage Wars, focusing on two schools of magic not emphasized in the core set: the Mind School and the War School.
The Forcemaster is a master of telekinetic force and mind magic. With her keen intellect and supreme control over telekinesis she can manipulate the world around her. She is more of a lone warrior, but her powers more than make up for her lack of creature support. All battles are won in the mind first, and the Forcemaster has the greatest mind of all.
The Warlord is a master of the art of War, trained in both the War and Earth schools of magic. Strong soldiers bend to his every wish, goblin minions build siege towers and manufacture devastating demolitions, and his retinue of legendary warriors follow him wherever he goes. The Warlord is first and foremost a commander of troops. He summons humanoid soldiers to do his bidding, then calls upon the power of Akiro, God of War, to give his troops favor in battle.
The Forcemaster is a master of telekinetic force and mind magic. With her keen intellect and supreme control over telekinesis she can manipulate the world around her. She is more of a lone warrior, but her powers more than make up for her lack of creature support. All battles are won in the mind first, and the Forcemaster has the greatest mind of all.
The Warlord is a master of the art of War, trained in both the War and Earth schools of magic. Strong soldiers bend to his every wish, goblin minions build siege towers and manufacture devastating demolitions, and his retinue of legendary warriors follow him wherever he goes. The Warlord is first and foremost a commander of troops. He summons humanoid soldiers to do his bidding, then calls upon the power of Akiro, God of War, to give his troops favor in battle.
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The game was also published under these names:
Войны Магов. Мастер Силы против Повелителя Битв ,
Mage Wars: Forcemaster vs. Warlord ,
Mage Wars Arena: Forcemaster vs Warlord Expansion Set ,
Mage Wars: Machtmeisterin vs. Kriegsherr
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ag.gameitem.lastUpdated: 2025-04-29 04:31:58.515