Cobra: Game of the Normandy Breakout (1977)
Tempo de Jogo: 480
Idade Mín.: 12
Jogadores: 2
Editora: SPI (Simulations Publications, Inc.), Tactical Studies Rules (TSR), Nike and Cooper Española, S.A., Six Angles
Designers: David James Ritchie, Brad Hessel
Artistas: Ivor M. Janci, Redmond A. Simonsen, Larry Elmore, Nicolás Eskubi, Masahiro Yamazaki
Mecânicas: Zone of Control, Hexagon Grid, Scenario / Mission / Campaign Game, Dice Rolling, Events, Variable Set-up, Ratio / Combat Results Table, Grid Movement, Movement Points, Simulation
Idade Mín.: 12
Jogadores: 2
Editora: SPI (Simulations Publications, Inc.), Tactical Studies Rules (TSR), Nike and Cooper Española, S.A., Six Angles
Designers: David James Ritchie, Brad Hessel
Artistas: Ivor M. Janci, Redmond A. Simonsen, Larry Elmore, Nicolás Eskubi, Masahiro Yamazaki
Mecânicas: Zone of Control, Hexagon Grid, Scenario / Mission / Campaign Game, Dice Rolling, Events, Variable Set-up, Ratio / Combat Results Table, Grid Movement, Movement Points, Simulation
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Cobra - Game of the Normandy Breakout , is a regimental/divisional scale simulation of the allied break-out from the Normandy peninsula in the summer of 1944, which culminated in the encirclement of some 160,000 German troops in the "Falaise Pocket."
Each game-turn is equivalent to three days of real time, and each hex represents a distance (across) of 3.2 kilometers.
(from the introduction)
Each game-turn is equivalent to three days of real time, and each hex represents a distance (across) of 3.2 kilometers.
(from the introduction)
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