Cobra: Game of the Normandy Breakout (1977)
Tiempo de Juego: 480
Edad Mínima: 12
Jugadores: 2
Editor: Six Angles, SPI (Simulations Publications, Inc.), Tactical Studies Rules (TSR), Nike and Cooper Española, S.A.
Diseñadores: David James Ritchie, Brad Hessel
Artists: Redmond A. Simonsen, Masahiro Yamazaki, Nicolás Eskubi, Larry Elmore, Ivor M. Janci
Mechanics: Simulation, Zone of Control, Ratio / Combat Results Table, Movement Points, Variable Set-up, Scenario / Mission / Campaign Game, Grid Movement, Dice Rolling, Hexagon Grid, Events
Edad Mínima: 12
Jugadores: 2
Editor: Six Angles, SPI (Simulations Publications, Inc.), Tactical Studies Rules (TSR), Nike and Cooper Española, S.A.
Diseñadores: David James Ritchie, Brad Hessel
Artists: Redmond A. Simonsen, Masahiro Yamazaki, Nicolás Eskubi, Larry Elmore, Ivor M. Janci
Mechanics: Simulation, Zone of Control, Ratio / Combat Results Table, Movement Points, Variable Set-up, Scenario / Mission / Campaign Game, Grid Movement, Dice Rolling, Hexagon Grid, Events
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Cobra - Game of the Normandy Breakout , is a regimental/divisional scale simulation of the allied break-out from the Normandy peninsula in the summer of 1944, which culminated in the encirclement of some 160,000 German troops in the "Falaise Pocket."
Each game-turn is equivalent to three days of real time, and each hex represents a distance (across) of 3.2 kilometers.
(from the introduction)
Each game-turn is equivalent to three days of real time, and each hex represents a distance (across) of 3.2 kilometers.
(from the introduction)
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ag.gameitem.lastUpdated: 2025-05-03 13:17:48.177