Cobra: Game of the Normandy Breakout (1977)
Tiempo de Juego: 480
Edad Mínima: 12
Jugadores: 2
Editor: Nike and Cooper Española, S.A., Tactical Studies Rules (TSR), SPI (Simulations Publications, Inc.), Six Angles
Diseñadores: David James Ritchie, Brad Hessel
Artistas: Redmond A. Simonsen, Ivor M. Janci, Larry Elmore, Masahiro Yamazaki, Nicolás Eskubi
Mecánicas: Grid Movement, Scenario / Mission / Campaign Game, Variable Set-up, Zone of Control, Ratio / Combat Results Table, Dice Rolling, Movement Points, Events, Simulation, Hexagon Grid
Edad Mínima: 12
Jugadores: 2
Editor: Nike and Cooper Española, S.A., Tactical Studies Rules (TSR), SPI (Simulations Publications, Inc.), Six Angles
Diseñadores: David James Ritchie, Brad Hessel
Artistas: Redmond A. Simonsen, Ivor M. Janci, Larry Elmore, Masahiro Yamazaki, Nicolás Eskubi
Mecánicas: Grid Movement, Scenario / Mission / Campaign Game, Variable Set-up, Zone of Control, Ratio / Combat Results Table, Dice Rolling, Movement Points, Events, Simulation, Hexagon Grid
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Cobra - Game of the Normandy Breakout , is a regimental/divisional scale simulation of the allied break-out from the Normandy peninsula in the summer of 1944, which culminated in the encirclement of some 160,000 German troops in the "Falaise Pocket."
Each game-turn is equivalent to three days of real time, and each hex represents a distance (across) of 3.2 kilometers.
(from the introduction)
Each game-turn is equivalent to three days of real time, and each hex represents a distance (across) of 3.2 kilometers.
(from the introduction)
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ag.gameitem.lastUpdated: 2025-05-03 13:17:48.177