Space Cadets (2012)

Età Min.: 8
Giocatori: 3 - 6
Editore: Stronghold Games, Asmodee
Designer: Geoff Engelstein, Sydney Engelstein, Brian Engelstein
Artisti: Karim Chakroun
Meccaniche: Flicking, Memory, Cooperative Game, Re-rolling and Locking, Pattern Building, Pattern Recognition, Dice Rolling, Set Collection, Modular Board, Grid Movement, Programmed Movement, Variable Player Powers, Real-Time, Scenario / Mission / Campaign Game, Push Your Luck
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It's your lifelong dream – to join the Star Patrol and be part of the crew of an interstellar Starship. You've worked hard, graduated from the academy, and received your first assignment as part of a team of young recruits, confident in your training and ready to be put to the test. Nothing can possibly go wrong as you are prepared for anything...
You are the Space Cadets.
Space Cadets is a fun and frantic cooperative game for 3-6 players who take on the roles of Bridge Officers of a Starship. Each officer must accomplish his specific task in order for the team to successfully complete the mission. You might be the...
Helmsman, plotting the ship's course through asteroid fields and nebulae.
Engineer, using dominoes to get enough power to each system.
Weapons Officer, completing puzzles to load the torpedoes and flicking a disc down a track to launch them.
Shield Officer, using tiles to form poker hands to get the strongest shields.
Sensor Officer, using your sense of touch to scan and lock on enemy targets.
Captain, setting the plan and making sure that everyone stays focused and does their job.
If your crew can work together to accomplish the mission goals, you just might make it home in one piece.
You are the Space Cadets.
Space Cadets is a fun and frantic cooperative game for 3-6 players who take on the roles of Bridge Officers of a Starship. Each officer must accomplish his specific task in order for the team to successfully complete the mission. You might be the...
Helmsman, plotting the ship's course through asteroid fields and nebulae.
Engineer, using dominoes to get enough power to each system.
Weapons Officer, completing puzzles to load the torpedoes and flicking a disc down a track to launch them.
Shield Officer, using tiles to form poker hands to get the strongest shields.
Sensor Officer, using your sense of touch to scan and lock on enemy targets.
Captain, setting the plan and making sure that everyone stays focused and does their job.
If your crew can work together to accomplish the mission goals, you just might make it home in one piece.
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ag.gameitem.lastUpdated: 2025-04-29 12:16:00.592