The Near East (1983)
Tempo di Gioco: 60
Età Min.: 0
Giocatori: 2
Editore: Hobby Japan, Game Designers' Workshop (GDW Games)
Designer: John Astell
Artisti: Paul Richard "Rich" Banner
Meccaniche: Hexagon Grid, Dice Rolling, Simulation
Età Min.: 0
Giocatori: 2
Editore: Hobby Japan, Game Designers' Workshop (GDW Games)
Designer: John Astell
Artisti: Paul Richard "Rich" Banner
Meccaniche: Hexagon Grid, Dice Rolling, Simulation
Mostra Descrizione Mostra Commenti Andamento Prezzi
The Near East, Europa IX, is a module of maps and counters covering the countries of the Near East.
Three maps cover Asiatic Turkey, Syria, Iraq, and Western Iran, at the standard Europa scale of 16 miles per hex. They display the diversity of terrain in the region, from sandy desert to high mountain peaks, from the marshy lowlands of the Persian Gulf to the rugged, wooded coast of the Caspian Sea, from the wadis of Syria to the karst of Turkey.
Counters cover the armed forces of Turkey, Iraq, Iran, and Egypt, at standard Europa scales of divisions, brigades, and regiments. Air units represent groupings of 40 to 60 aircraft, organized by type (such as fighters or bombers) and model (from Gladiator biplanes to 4-engined B-24 bombers). Naval units represent individual large warships or flotillas of smaller vessels. The counters also include British and Indian forces which do not appear elsewhere in Europa.
The charts give the orders of battle for the countries of the Near East, and a set of guidelines for combining The Near East with Western Desert (Europa Game VI) is included.
Game Components:
three 21" x 27" maps (Europa Maps 20, 21, 22)
240 die cut counters (Counter Sheet #35)
chart set
Three maps cover Asiatic Turkey, Syria, Iraq, and Western Iran, at the standard Europa scale of 16 miles per hex. They display the diversity of terrain in the region, from sandy desert to high mountain peaks, from the marshy lowlands of the Persian Gulf to the rugged, wooded coast of the Caspian Sea, from the wadis of Syria to the karst of Turkey.
Counters cover the armed forces of Turkey, Iraq, Iran, and Egypt, at standard Europa scales of divisions, brigades, and regiments. Air units represent groupings of 40 to 60 aircraft, organized by type (such as fighters or bombers) and model (from Gladiator biplanes to 4-engined B-24 bombers). Naval units represent individual large warships or flotillas of smaller vessels. The counters also include British and Indian forces which do not appear elsewhere in Europa.
The charts give the orders of battle for the countries of the Near East, and a set of guidelines for combining The Near East with Western Desert (Europa Game VI) is included.
Game Components:
three 21" x 27" maps (Europa Maps 20, 21, 22)
240 die cut counters (Counter Sheet #35)
chart set
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ag.gameitem.lastUpdated: 2025-05-12 23:27:06.384