Makara (2024)
Tiempo de Juego: 60
Edad Mínima: 13
Jugadores: 4 - 10
Editor: Keepers of Fun
Diseñadores: Arif Nezih Savi
Artistas: Mustafa Gocmezler
Mecánicas: Acting, Team-Based Game, Role Playing, Communication Limits, Memory
Edad Mínima: 13
Jugadores: 4 - 10
Editor: Keepers of Fun
Diseñadores: Arif Nezih Savi
Artistas: Mustafa Gocmezler
Mecánicas: Acting, Team-Based Game, Role Playing, Communication Limits, Memory
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Makara, tailored exclusively for the Turkish market, is a dynamic party game inspired by the public domain game Celebrities. It stands out with its strong focus on Turkish cultural nuances and humor, making it particularly enjoyable and relatable for those familiar with Turkish traditions and jokes.
The game boasts an extensive collection of 250 cards, each card being a gateway to laughter and fun. These cards are divided into 7 distinct categories, encompassing a wide range of words that resonate with various aspects of Turkish life and culture.
In the first round, players try to describe these personalities or concepts without mentioning their names, weaving in culturally specific references and humor. The second round challenges players to convey the same with just a single word. Finally, in the most exhilarating round, verbal communication is completely off-limits, and players must resort to gestures and charades, often drawing upon shared cultural experiences and jokes unique to the Turkish audience. This structure makes Makara not just a game of guessing but a celebration of Turkish culture and wit.
—description from the designer
The game boasts an extensive collection of 250 cards, each card being a gateway to laughter and fun. These cards are divided into 7 distinct categories, encompassing a wide range of words that resonate with various aspects of Turkish life and culture.
In the first round, players try to describe these personalities or concepts without mentioning their names, weaving in culturally specific references and humor. The second round challenges players to convey the same with just a single word. Finally, in the most exhilarating round, verbal communication is completely off-limits, and players must resort to gestures and charades, often drawing upon shared cultural experiences and jokes unique to the Turkish audience. This structure makes Makara not just a game of guessing but a celebration of Turkish culture and wit.
—description from the designer
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ag.gameitem.lastUpdated: 2025-04-29 10:23:57.044