Pirates Under Fire (2019)
Tempo di Gioco: 35
Età Min.: 10
Giocatori: 2
Editore: Lifestyle Boardgames Ltd, Explor8
Designer: Marco Canetta, Stefania Niccolini
Artisti: Ivan Nikulin
Meccaniche: Area Majority / Influence, Hand Management, Modular Board, Tile Placement, Grid Movement
Età Min.: 10
Giocatori: 2
Editore: Lifestyle Boardgames Ltd, Explor8
Designer: Marco Canetta, Stefania Niccolini
Artisti: Ivan Nikulin
Meccaniche: Area Majority / Influence, Hand Management, Modular Board, Tile Placement, Grid Movement
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Pirates Under Fire is an original, tactical, and dynamic two-player tile game that lasts 30 minutes and that can be played from 10 years old.
Each player is a pirate in charge of a fleet; each ship is numbered from 1 to 9, each of them having a special ability. The goal of the game is to deploy your ships to form combinations while performing their effects.
Players perform their turns one after another by laying a ship on a sea space. They apply the effect of the sea space and the effect of the ship tile. This is the main action. They can also perform an optional action: buying a mercenary ship by paying its cost. The game ends when each player has played 16 turns.
At the end of the game, players score victory points (VPs) for:
• the combinations made (three or more ship tiles laid side by side with identical numbers or forming a sequence of increasing or decreasing numbers),
• the ships laid in the opponent player's sea side,
• some mercenary ships, and
• the VP tokens collected during the game.
The player with the most VPs wins.
—description from the publisher
Each player is a pirate in charge of a fleet; each ship is numbered from 1 to 9, each of them having a special ability. The goal of the game is to deploy your ships to form combinations while performing their effects.
Players perform their turns one after another by laying a ship on a sea space. They apply the effect of the sea space and the effect of the ship tile. This is the main action. They can also perform an optional action: buying a mercenary ship by paying its cost. The game ends when each player has played 16 turns.
At the end of the game, players score victory points (VPs) for:
• the combinations made (three or more ship tiles laid side by side with identical numbers or forming a sequence of increasing or decreasing numbers),
• the ships laid in the opponent player's sea side,
• some mercenary ships, and
• the VP tokens collected during the game.
The player with the most VPs wins.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-30 10:32:50.48