Carentan, 10-13th June 1944 (2021)

Image du jeu 419cd83f966ccc9901967082c30450be_thb.jpg 🔎
Temps de jeu: 240
Age min.: 12
Joueurs: 1 - 2
Editeur: Strategemata
Concepteurs: Adam Niechwiej
Artistes: Krzysztof Korzeniak
Mécaniques: Hexagon Grid, Passed Action Token

Carentan, 10 - 13th June 1944 is an Operational level board-wargame which shows fierce fighting in the 1944 Normandy Campaign between Germans and Americans. In starting phase of the battle enemy armies used elite airborne formations and later less experienced mechanized forces. In effect training and determination factors were balanced. Americans achieved success because of material advantage and better coordination of combined arms actions.
Could the battle outcome have been different? On tactical level German fallschirmjägers had edge, because they were masters in using urban terrain. But lack of ammo and high casualties forced them to leave Carentan. On the other hand Americans used consistently artillery support and they gained ground step by step. These battlefield elements are shown in "Great Battles of Small Units" system.
Two scenarios are included.
"Purple Heart Lane" depicts struggle for Carentan between enemy paratroopers. Players can use optional rule and see what would be battle finale, if troops from 17th SS Panzergrenadier Division appeared earlier on the battlefield.
The scenario "Battle of Bloody Gulch" shows American defence of Carentan against German counterattack. In this fighting American armored units are present as well.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-04-28 19:01:58.573