Good & Bad Ghosts (1980)
Tiempo de Juego: 15
Edad Mínima: 8
Jugadores: 2
Editor: Noris Spiele, Kirjalito, Venice Connection, Litor, Granna, 놀이속의세상, 5pb. Inc., Waddingtons, Kod Kod, Möbius Games, Asmodee, Bütehorn Spiele (Buchholz Verlag), Schmidt Spiele, Drei Magier Spiele, Estrela, Milton Bradley, Kärnan, Istituto Del Gioco (IDG), Oliphante
Diseñadores: Alex Randolph
Artistas: Johann Rüttinger
Mecánicas: Player Elimination, Grid Movement, Square Grid, Secret Unit Deployment, Static Capture, Point to Point Movement
Edad Mínima: 8
Jugadores: 2
Editor: Noris Spiele, Kirjalito, Venice Connection, Litor, Granna, 놀이속의세상, 5pb. Inc., Waddingtons, Kod Kod, Möbius Games, Asmodee, Bütehorn Spiele (Buchholz Verlag), Schmidt Spiele, Drei Magier Spiele, Estrela, Milton Bradley, Kärnan, Istituto Del Gioco (IDG), Oliphante
Diseñadores: Alex Randolph
Artistas: Johann Rüttinger
Mecánicas: Player Elimination, Grid Movement, Square Grid, Secret Unit Deployment, Static Capture, Point to Point Movement
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In Good & Bad Ghosts!, each player has four good ghosts and four evil ghosts – but only the player who owns a ghost can see whether it's good or evil (as with the pieces in Stratego). These ghosts start the game in the back rows of a 6x6 game board with the corners removed. Each turn, a player moves one of his ghosts one square orthogonally. Moving into an opponent's ghost kills that ghost. To win, you must get rid of your own evil ghosts, kill your opponent's good ghosts, or move one of your good ghosts off the board from one of your opponent's corner squares.
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ag.gameitem.lastUpdated: 2025-04-27 23:06:08.189