Panzer '44: Tactical Armored Combat, Europe, 1944-45 (1975)
Playtime: 120
Min. Age: 12
Players: 2
Publisher: SPI (Simulations Publications, Inc.)
Designers: Jim Dunnigan
Artists: Redmond A. Simonsen
Mechanics: Movement Points, Programmed Movement, Scenario / Mission / Campaign Game, Line of Sight, Variable Set-up, Simultaneous Action Selection, Grid Movement, Dice Rolling, Hexagon Grid, Simulation
Min. Age: 12
Players: 2
Publisher: SPI (Simulations Publications, Inc.)
Designers: Jim Dunnigan
Artists: Redmond A. Simonsen
Mechanics: Movement Points, Programmed Movement, Scenario / Mission / Campaign Game, Line of Sight, Variable Set-up, Simultaneous Action Selection, Grid Movement, Dice Rolling, Hexagon Grid, Simulation
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"Panzer '44: Tactical Combat in Western Europe, 1944-45".
All of the thirteen scenarios in Panzer '44 have been derived from actual battles which took place on the Western Front from D-Day to early 1945.
Combat is simultaneous, with both Players plotting and then executing fire in mutual phases.
400 counters
Uses the same rules (less the "modern" elements) as MechWar '77: Tactical Armored Combat in the 1970's
All of the thirteen scenarios in Panzer '44 have been derived from actual battles which took place on the Western Front from D-Day to early 1945.
Combat is simultaneous, with both Players plotting and then executing fire in mutual phases.
400 counters
Uses the same rules (less the "modern" elements) as MechWar '77: Tactical Armored Combat in the 1970's
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Panzer '44: Tactical Armored Combat, Europe, 1944-45
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ag.gameitem.lastUpdated: 2025-04-28 18:34:03.075