Xscape (2011)
Temps de jeu: 30
Age min.: 7
Joueurs: 2 - 4
Editeur: (Web published)
Concepteurs: Michael S. Kelly
Artistes: Michael S. Kelly
Mécaniques: Set Collection, Point to Point Movement, Tile Placement, Variable Player Powers, Modular Board
Age min.: 7
Joueurs: 2 - 4
Editeur: (Web published)
Concepteurs: Michael S. Kelly
Artistes: Michael S. Kelly
Mécaniques: Set Collection, Point to Point Movement, Tile Placement, Variable Player Powers, Modular Board
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A game for 2 to 4 players on a kinetic, ever changing board. The object, to collect 5 unique Tokens Cards and return to the Start Tile before your opponents.
A game of logic, on a chaotic board, there is no luck involved (okay, very, very little luck). Just the timing of events created by you and your opponents given the limited options available to the players. Player options (including tile movement and token stealing) are determined by the board tile upon which their pawn rests (each tile allows 2 to 3 options for the player) and the hidden Power Up Cards each player chose at the beginning of the game. Player's must weigh their options wisely to determine the most advantageous choice for themselves while undermining their opponents!
There are two versions of the exact same game available. A Full Color Version, all inclusive, full game, print and play; and/or a Black and White "CB" Version (the original game testers' ashcan version), players will need to supply a deck of cards and a token for each player for the B&W version. The rules are short, simple and contained in a single PocketMod, included in each of the above sets.
Winner: 2011 Print and Play Award for Best Abstract Game
A game of logic, on a chaotic board, there is no luck involved (okay, very, very little luck). Just the timing of events created by you and your opponents given the limited options available to the players. Player options (including tile movement and token stealing) are determined by the board tile upon which their pawn rests (each tile allows 2 to 3 options for the player) and the hidden Power Up Cards each player chose at the beginning of the game. Player's must weigh their options wisely to determine the most advantageous choice for themselves while undermining their opponents!
There are two versions of the exact same game available. A Full Color Version, all inclusive, full game, print and play; and/or a Black and White "CB" Version (the original game testers' ashcan version), players will need to supply a deck of cards and a token for each player for the B&W version. The rules are short, simple and contained in a single PocketMod, included in each of the above sets.
Winner: 2011 Print and Play Award for Best Abstract Game
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ag.gameitem.lastUpdated: 2025-04-27 20:15:52.81