Gaia Project (2017)

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Tempo di Gioco: 150
Età Min.: 12
Giocatori: 1 - 4
Editore: TLAMA games, Z-Man Games, テンデイズゲームズ(TendaysGames), Maldito Games, Super Meeple, Reflexshop, Feuerland Spiele, Mandala Jogos, Portal Games, Hobby World, Cranio Creations, Capstone Games, White Goblin Games, Games Factory, Game Harbor, DiceTree Games, IGAMES, Edge Entertainment
Designer: Helge Ostertag, Jens Drögemüller
Artisti: Dennis Lohausen
Meccaniche: Tags, Modular Board, End Game Bonuses, Variable Set-up, Victory Points as a Resource, Turn Order: Pass Order, Solo / Solitaire Game, Variable Player Powers, Tech Trees / Tech Tracks, Income, Hexagon Grid, Network and Route Building

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.

The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-04-30 07:56:54.554