Cattura (2015)
Speeltijd: 20
Min. Leeftijd: 10
Spelers: 2 - 4
Uitgever: game in a box
Ontwerpers: Cilibiu Dragos
Kunstenaars: Cilibiu Dragos
Mechanismen: Variable Player Powers, Take That
Min. Leeftijd: 10
Spelers: 2 - 4
Uitgever: game in a box
Ontwerpers: Cilibiu Dragos
Kunstenaars: Cilibiu Dragos
Mechanismen: Variable Player Powers, Take That
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Renaissance Wars were a series of conflicts that involved most of the city states of Italy in a struggle for power and were marked with numerous alliances, betrayals and battles.
"Cattura" means "to capture" and that's the goal of the game, capture cards from the battlefield and score the most victory points at the end of the battle.
During a turn a player can either place a card on the battlefield, resolving any actions in the red zone of the card or capture a card from the battlefield, rezolving any actions in the blue zone of the card.
A game ends when either a player captures four cards in front of him or a player has no more cards in his hand.
Scoring is based on the value of captured cards cards and the combinations of crests
"Cattura" means "to capture" and that's the goal of the game, capture cards from the battlefield and score the most victory points at the end of the battle.
During a turn a player can either place a card on the battlefield, resolving any actions in the red zone of the card or capture a card from the battlefield, rezolving any actions in the blue zone of the card.
A game ends when either a player captures four cards in front of him or a player has no more cards in his hand.
Scoring is based on the value of captured cards cards and the combinations of crests
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ag.gameitem.lastUpdated: 2025-04-27 10:55:36.277