Steve Jackson's Sorcery! The Boardgame (2028)
Temps de jeu: 90
Age min.: 10
Joueurs: 1 - 4
Editeur: Underground Games GbR
Concepteurs: Jan Wagner, Paul Toderas
Artistes: Inconnu
Mécaniques: Die Icon Resolution, Deck, Bag, and Pool Building, Grid Movement, Cooperative Game, Dice Rolling, Action Points
Age min.: 10
Joueurs: 1 - 4
Editeur: Underground Games GbR
Concepteurs: Jan Wagner, Paul Toderas
Artistes: Inconnu
Mécaniques: Die Icon Resolution, Deck, Bag, and Pool Building, Grid Movement, Cooperative Game, Dice Rolling, Action Points
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Steve Jackson's SORCERY! The Boardgame is a fantasy co-op adventure of exploration, tactical combat, and decision-making set in the SORCERY! universe. The game takes a band of unusual heroes through the unique lands of the Shamutanti Hills, revisiting all the iconic locations and enemies of the choose-your-own-adventure book classic, adding and expanding on the original universe with the addition of locations, characters, and quests.
Players pick hero characters from Dragon Knight to Charlatan, each with their own deck of action cards. These cards are then used to overcome obstacles by activating a range of keyword actions such as jumping, manipulation, spotting hidden elements, or stealth. The same cards contain a wide range of combat maneuvers that can be played in battle to thrust, stab, cut, breathe fire or sidestep enemies, cast spells, or support other players. The game encourages and facilitates group play since heroes will have to support each other with action cards in order to gain the most from each other’s actions and abilities.
Every location the heroes visit is set up on the location board, allowing them to explore its secrets and interact with the many available location tiles and drawing from a range of possibilities in order to decide the best course of action for the group. Every location contains new challenges based on the core mechanics that are easy to understand and serve to create a variety of puzzles, dungeons, and other interesting places to explore.
Players pick hero characters from Dragon Knight to Charlatan, each with their own deck of action cards. These cards are then used to overcome obstacles by activating a range of keyword actions such as jumping, manipulation, spotting hidden elements, or stealth. The same cards contain a wide range of combat maneuvers that can be played in battle to thrust, stab, cut, breathe fire or sidestep enemies, cast spells, or support other players. The game encourages and facilitates group play since heroes will have to support each other with action cards in order to gain the most from each other’s actions and abilities.
Every location the heroes visit is set up on the location board, allowing them to explore its secrets and interact with the many available location tiles and drawing from a range of possibilities in order to decide the best course of action for the group. Every location contains new challenges based on the core mechanics that are easy to understand and serve to create a variety of puzzles, dungeons, and other interesting places to explore.
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Steve Jackson's Sorcery! The Boardgame
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ag.gameitem.lastUpdated: 2025-05-05 00:59:11.872