Carcassonne (2000)
Tempo de Jogo: 45
Idade Mín.: 7
Jogadores: 2 - 5
Editora: Albi, Smart Ltd, Piatnik, Filosofia Éditions, Giochi Uniti, Nordic Games ehf, Möbius Games, Swan Panasia Co., Ltd., Brain Games, Ísöld ehf., Schmidt Spiele, Monkey Time, Z-Man Games, Hans im Glück, 999 Games, Stupor Mundi, Midgaard Games, Ventura Games, Enigma (Bergsala Enigma), Grow Jogos e Brinquedos, Paper Iyagi, Lautapelit.fi, MINDOK, Feelindigo, Astrel Games, Kaissa Chess & Games, Ponva d.o.o., Bard Centrum Gier, cutia.ro, Korea Boardgames, Devir, Rio Grande Games, Hobby World, SuperHeated Neurons, NeoTroy Games, Fantasmagoria, Venice Connection
Ontwerpers: Klaus-Jürgen Wrede
Kunstenaars: Chris Quilliams, Doris Matthäus, Anne Pätzke, Marcel Gröber, Franz-Georg Stämmele
Mechanismen: Enclosure, Tile Placement, Pattern Building, Map Addition, Area Majority / Influence
Idade Mín.: 7
Jogadores: 2 - 5
Editora: Albi, Smart Ltd, Piatnik, Filosofia Éditions, Giochi Uniti, Nordic Games ehf, Möbius Games, Swan Panasia Co., Ltd., Brain Games, Ísöld ehf., Schmidt Spiele, Monkey Time, Z-Man Games, Hans im Glück, 999 Games, Stupor Mundi, Midgaard Games, Ventura Games, Enigma (Bergsala Enigma), Grow Jogos e Brinquedos, Paper Iyagi, Lautapelit.fi, MINDOK, Feelindigo, Astrel Games, Kaissa Chess & Games, Ponva d.o.o., Bard Centrum Gier, cutia.ro, Korea Boardgames, Devir, Rio Grande Games, Hobby World, SuperHeated Neurons, NeoTroy Games, Fantasmagoria, Venice Connection
Ontwerpers: Klaus-Jürgen Wrede
Kunstenaars: Chris Quilliams, Doris Matthäus, Anne Pätzke, Marcel Gröber, Franz-Georg Stämmele
Mechanismen: Enclosure, Tile Placement, Pattern Building, Map Addition, Area Majority / Influence
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Carcassonne is a tile placement game in which the players draw and place a tile with a piece of southern French landscape represented on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, et cetera. Having placed a tile, the player can then decide to place one of his/her meeples in one of the areas on it: in the city as a knight, on the road as a robber, in the cloister as a monk, or in the field as a farmer. When that area is complete that meeple scores points for its owner.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him/her a hard time to complete his/her project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him/her a hard time to complete his/her project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.
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ag.gameitem.lastUpdated: 2025-04-27 05:34:34.495