The Royal Game of Ur (-2600)
Playtime: 30
Min. Age: 10
Players: 2
Publisher: Northwest Corner, Inc., HistoryGames.it, PICO PAO / Juegos de la Antigüedad, HEMA, (Self-Published), Ludens Spirit, KOZAK Games, LuduScience, Gaudé Création, NewVenture Games, Fratelli Fabbri Editori (Fabbri Editore), Editora Abril, Mitra, Merit, D-Toys, Bibelot Games, The British Museum, Geoludie, Selchow & Righter, Krealudik, Senet Belgium, (Public Domain), Otto Maier Verlag, L. P. Septímio, Dar Al-Saffar, Ludens Planet
Designers: (Uncredited)
Artists: Mariela Arratia, Vlad Korniuk
Mechanics: Roll / Spin and Move, Static Capture, Race, Square Grid
Min. Age: 10
Players: 2
Publisher: Northwest Corner, Inc., HistoryGames.it, PICO PAO / Juegos de la Antigüedad, HEMA, (Self-Published), Ludens Spirit, KOZAK Games, LuduScience, Gaudé Création, NewVenture Games, Fratelli Fabbri Editori (Fabbri Editore), Editora Abril, Mitra, Merit, D-Toys, Bibelot Games, The British Museum, Geoludie, Selchow & Righter, Krealudik, Senet Belgium, (Public Domain), Otto Maier Verlag, L. P. Septímio, Dar Al-Saffar, Ludens Planet
Designers: (Uncredited)
Artists: Mariela Arratia, Vlad Korniuk
Mechanics: Roll / Spin and Move, Static Capture, Race, Square Grid
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The game has been published under different names but it is a simple race game very much like Backgammon. This edition has a board that is a reproduction of the original found in the Mesopotamian city of Ur. Each player brings their 7 pieces in to play and takes them off of their outer track. Opposing pieces come into conflict on the inner track that they must travel on to the exit. If you land on a space occupied by a single opponent's piece you send it back to the start. If you land on a space occupied by 2 or more opponent's pieces then your piece goes back to the start.
The four dice give a marked or blank result. They are tetrahedral (four-sided) dice.
Each die gives a "1" or a "0". You can roll 0,1,2,3, or 4. Statistically, 2 is most common- a good thing to bear in mind. The rosette in the central track is a "safe" place from which you cannot be bumped, but you can be bumped on others. Landing on any rosette allows you to roll again, but you don't need to move that same piece.
All moves must be made by one piece only.
First to bear off all 7 of his pieces wins.
Note - Rules update in line with guidance from Irving Finkel from British Museum.
The game may be a relative of Senet and Aseb.
The four dice give a marked or blank result. They are tetrahedral (four-sided) dice.
Each die gives a "1" or a "0". You can roll 0,1,2,3, or 4. Statistically, 2 is most common- a good thing to bear in mind. The rosette in the central track is a "safe" place from which you cannot be bumped, but you can be bumped on others. Landing on any rosette allows you to roll again, but you don't need to move that same piece.
All moves must be made by one piece only.
First to bear off all 7 of his pieces wins.
Note - Rules update in line with guidance from Irving Finkel from British Museum.
The game may be a relative of Senet and Aseb.
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The game was also published under these names:
Jogo Real de Ur ,
Jeu Royal d'UR ,
UR Spiel ,
Twenty Squares ,
لعبة أور الملكية ,
The Sumerian Game ,
Royal Game of UR ,
Det Kungliga Spelet fran Ur ,
El Juego Real o el Ur ,
Ur-Spiel Das königliche Spiel aus Mesopotamien ,
Ur Game ,
Het Koninklijke Spel van Ur ,
UR Royal Game of Sumer ,
The Royal Game of Ur ,
The Game of Twenty Squares ,
Il Gioco reale di Ur ,
Het Koningsspel van Ur ,
Королівська гра Ур ,
Das Königliche Spiel von "Ur" ,
UR
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ag.gameitem.lastUpdated: 2025-04-26 10:19:30.452