Imperialism (1974)
Temps de jeu: 0
Age min.: 12
Joueurs: 2 - 8
Editeur: Flying Buffalo, Inc. (FBI)
Concepteurs: Richard Barr
Artistes: Inconnu
Mécaniques: Area Movement, Dice Rolling, Area Majority / Influence
Age min.: 12
Joueurs: 2 - 8
Editeur: Flying Buffalo, Inc. (FBI)
Concepteurs: Richard Barr
Artistes: Inconnu
Mécaniques: Area Movement, Dice Rolling, Area Majority / Influence
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According to Sid Sacksons - A Gamut of Games: Travel accross the sea to establish colonies. Die throws indicate the wealth potential, which can be used for armies and fleets; or for ports, cities, and fortifications, which are marked by grease pencil on the plastic surface.
Flying Buffalo published three versions of the game. The first had linoleum counters and hand-cut cards, details otherwise unknown. The second had cardboard counters and machine-cut cards (both somewhat crude), and came in a white box with a pasted-on cover sheet. The third had more professional components and came in a red printed box.
The game was later published by Gametime Games in a revised form as Grand Imperialism.
Flying Buffalo published three versions of the game. The first had linoleum counters and hand-cut cards, details otherwise unknown. The second had cardboard counters and machine-cut cards (both somewhat crude), and came in a white box with a pasted-on cover sheet. The third had more professional components and came in a red printed box.
The game was later published by Gametime Games in a revised form as Grand Imperialism.
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Imperialism
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ag.gameitem.lastUpdated: 2025-05-17 02:12:40.711