Sorcery: Contested Realm (2022)
Czas gry: 90
Min. wiek: 12
Gracze: 2
Wydawca: Erik's Curiosa Limited
Projektanci: Nickolas Reynolds, Erik Olofsson, Rafael Novellino
Artyści: Dan Seagrave, Adam Burke, Vasily Ermolaev, Brian Smith (I), Ossi Hiekkala, Drew Tucker, Rodney Matthews, Margaret Organ-Kean, Ian Miller, Santiago Caruso, Vincent Pompetti, Mattias Frisk, Anson Maddocks, Séverine Pineaux, Doug Kovacs, Melissa Benson, Alan Pollack, Tony Szczudlo, Matthew Tames, Andrea Modesti, Jeff Menges, Francesca Baerald, Liz Danforth, Jeff Easley, Elwira Pawlikowska
Mechaniki: Deck, Bag, and Pool Building, Player Elimination, Card Play Conflict Resolution
Min. wiek: 12
Gracze: 2
Wydawca: Erik's Curiosa Limited
Projektanci: Nickolas Reynolds, Erik Olofsson, Rafael Novellino
Artyści: Dan Seagrave, Adam Burke, Vasily Ermolaev, Brian Smith (I), Ossi Hiekkala, Drew Tucker, Rodney Matthews, Margaret Organ-Kean, Ian Miller, Santiago Caruso, Vincent Pompetti, Mattias Frisk, Anson Maddocks, Séverine Pineaux, Doug Kovacs, Melissa Benson, Alan Pollack, Tony Szczudlo, Matthew Tames, Andrea Modesti, Jeff Menges, Francesca Baerald, Liz Danforth, Jeff Easley, Elwira Pawlikowska
Mechaniki: Deck, Bag, and Pool Building, Player Elimination, Card Play Conflict Resolution
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Two players take the roles of Avatars, assemble their own decks, and then cast a variety of elemental spells, summon powerful minions, and shape the world around them from their Atlas to increase their dominance and ultimately banish their foe.
Sorcery is a realm contested by Avatars with one goal: to be the last Avatar standing. In order to win, a player must first put their opponent’s Avatar at Death’s Door by reducing its life total to 0. After that, the player must then deliver the final Death Blow to the dying Avatar, which rewards them with the win. A player also wins if their opponent attempts to draw a card from an empty deck—either the Atlas or Spellbook— or if their opponent surrenders.
Sorcery: Contested Realm is played over a series of turns. Players take their turn, one at a time, following 3 phases:
Start Phase
Untap Step: Untap your Avatar, minions, and relics.
Draw Step: Draw a card from your Spellbook or Atlas. If you are the first player, skip this step on your first turn of the game.
Start Step: “At the start of turn” abilities trigger.
Main Phase
You may, in any order:
Cast spells; Activate abilities; Interact with relics; Move with a minion; Attack with a minion;
End Phase
Rest Step: Remove damage from all minions.
End Step: “Until the end of turn” abilities end, and the turn passes to your opponent.
Sorcery is a realm contested by Avatars with one goal: to be the last Avatar standing. In order to win, a player must first put their opponent’s Avatar at Death’s Door by reducing its life total to 0. After that, the player must then deliver the final Death Blow to the dying Avatar, which rewards them with the win. A player also wins if their opponent attempts to draw a card from an empty deck—either the Atlas or Spellbook— or if their opponent surrenders.
Sorcery: Contested Realm is played over a series of turns. Players take their turn, one at a time, following 3 phases:
Start Phase
Untap Step: Untap your Avatar, minions, and relics.
Draw Step: Draw a card from your Spellbook or Atlas. If you are the first player, skip this step on your first turn of the game.
Start Step: “At the start of turn” abilities trigger.
Main Phase
You may, in any order:
Cast spells; Activate abilities; Interact with relics; Move with a minion; Attack with a minion;
End Phase
Rest Step: Remove damage from all minions.
End Step: “Until the end of turn” abilities end, and the turn passes to your opponent.
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Sorcery: Contested Realm
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ag.gameitem.lastUpdated: 2025-04-25 17:27:08.375